51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef STATICOBJECT_HEADER
-#define STATICOBJECT_HEADER
+#pragma once
#include "irrlichttypes_bloated.h"
#include <string>
#include <map>
#include "debug.h"
+class ServerActiveObject;
+
struct StaticObject
{
- u8 type;
+ u8 type = 0;
v3f pos;
std::string data;
- StaticObject():
- type(0),
- pos(0,0,0)
- {
- }
- StaticObject(u8 type_, v3f pos_, const std::string &data_):
- type(type_),
- pos(pos_),
- data(data_)
- {
- }
+ StaticObject() = default;
+ StaticObject(const ServerActiveObject *s_obj, const v3f &pos_);
void serialize(std::ostream &os);
void deSerialize(std::istream &is, u8 version);
Inserts an object to the container.
Id must be unique (active) or 0 (stored).
*/
- void insert(u16 id, StaticObject obj)
+ void insert(u16 id, const StaticObject &obj)
{
if(id == 0)
{
void serialize(std::ostream &os);
void deSerialize(std::istream &is);
-
+
/*
NOTE: When an object is transformed to active, it is removed
from m_stored and inserted to m_active.
private:
};
-
-#endif
-