settings->setDefault("port", "30000");
settings->setDefault("strict_protocol_version_checking", "false");
settings->setDefault("player_transfer_distance", "0");
- settings->setDefault("max_simultaneous_block_sends_per_client", "10");
+ settings->setDefault("max_simultaneous_block_sends_per_client", "40");
settings->setDefault("time_send_interval", "5");
settings->setDefault("default_game", "minetest");
settings->setDefault("max_block_send_distance", "9");
settings->setDefault("block_send_optimize_distance", "4");
settings->setDefault("server_side_occlusion_culling", "true");
- settings->setDefault("csm_restriction_flags", "18");
- settings->setDefault("csm_restriction_noderange", "8");
+ settings->setDefault("csm_restriction_flags", "30");
+ settings->setDefault("csm_restriction_noderange", "0");
settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
settings->setDefault("time_speed", "72");
settings->setDefault("world_start_time", "5250");
settings->setDefault("ignore_world_load_errors", "false");
settings->setDefault("remote_media", "");
settings->setDefault("debug_log_level", "action");
- settings->setDefault("emergequeue_limit_total", "256");
- settings->setDefault("emergequeue_limit_diskonly", "32");
- settings->setDefault("emergequeue_limit_generate", "32");
- settings->setDefault("num_emerge_threads", "1");
+ settings->setDefault("emergequeue_limit_total", "512");
+ settings->setDefault("emergequeue_limit_diskonly", "64");
+ settings->setDefault("emergequeue_limit_generate", "64");
+ settings->setDefault("num_emerge_threads", "0");
settings->setDefault("secure.enable_security", "true");
settings->setDefault("secure.trusted_mods", "");
settings->setDefault("secure.http_mods", "");
settings->setDefault("fixed_virtual_joystick", "false");
settings->setDefault("virtual_joystick_triggers_aux", "false");
settings->setDefault("smooth_lighting", "false");
- settings->setDefault("max_simultaneous_block_sends_per_client", "3");
- settings->setDefault("emergequeue_limit_diskonly", "8");
- settings->setDefault("emergequeue_limit_generate", "8");
- settings->setDefault("max_block_generate_distance", "3");
+ settings->setDefault("max_simultaneous_block_sends_per_client", "10");
+ settings->setDefault("emergequeue_limit_diskonly", "16");
+ settings->setDefault("emergequeue_limit_generate", "16");
+ settings->setDefault("max_block_generate_distance", "5");
settings->setDefault("enable_3d_clouds", "false");
settings->setDefault("fps_max", "30");
settings->setDefault("pause_fps_max", "10");
settings->setDefault("sqlite_synchronous", "1");
settings->setDefault("gui_scaling", "1.1");
settings->setDefault("server_map_save_interval", "15");
- settings->setDefault("client_mapblock_limit", "500");
- settings->setDefault("active_block_range", "1");
- settings->setDefault("chunksize", "3");
+ settings->setDefault("client_mapblock_limit", "1000");
+ settings->setDefault("active_block_range", "2");
+ settings->setDefault("chunksize", "5");
- settings->setDefault("viewing_range", "25");
+ settings->setDefault("viewing_range", "50");
settings->setDefault("inventory_image_hack", "false");
// Check for a device with a small screen