#include "noise.h"
#include "constants.h"
#include "debug.h"
-#include "main.h" // For g_profiler and g_settings
#include "profiler.h"
#include "settings.h"
+
+// Menu clouds are created later
+class Clouds;
+Clouds *g_menuclouds = NULL;
+irr::scene::ISceneManager *g_menucloudsmgr = NULL;
+
Clouds::Clouds(
scene::ISceneNode* parent,
scene::ISceneManager* mgr,