endif()
-option(ENABLE_GETTEXT "Use GetText for internationalization" FALSE)
+option(ENABLE_GETTEXT "Use GetText for internationalization" TRUE)
set(USE_GETTEXT FALSE)
if(ENABLE_GETTEXT)
endif()
endif()
-if(USE_SOUND)
- set(sound_SRCS sound_openal.cpp)
- set(SOUND_INCLUDE_DIRS
- ${OPENAL_INCLUDE_DIR}
- ${VORBIS_INCLUDE_DIR}
- ${OGG_INCLUDE_DIR}
- )
- set(SOUND_LIBRARIES
- ${OPENAL_LIBRARY}
- ${VORBIS_LIBRARIES}
- )
-endif()
-
option(ENABLE_GLES "Enable OpenGL ES support" FALSE)
mark_as_advanced(ENABLE_GLES)
if(FREETYPE_FOUND)
message(STATUS "Freetype enabled.")
set(USE_FREETYPE TRUE)
- set(CGUITTFONT_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/cguittfont")
- set(CGUITTFONT_LIBRARY cguittfont)
endif()
endif(ENABLE_FREETYPE)
set(USE_GPROF FALSE CACHE BOOL "Use -pg flag for g++")
endif()
+# Haiku endian support
+if(HAIKU)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_BSD_SOURCE")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_BSD_SOURCE")
+endif()
+
# Use cmake_config.h
add_definitions(-DUSE_CMAKE_CONFIG_H)
add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
# Get M_PI to work
add_definitions(/D "_USE_MATH_DEFINES")
+ # Dont define min/max macros in minwindef.h
+ add_definitions(/D "NOMINMAX")
else() # Probably MinGW = GCC
set(PLATFORM_LIBS "")
endif()
- set(PLATFORM_LIBS ws2_32.lib shlwapi.lib ${PLATFORM_LIBS})
+ set(PLATFORM_LIBS ws2_32.lib version.lib shlwapi.lib ${PLATFORM_LIBS})
# Zlib stuff
set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
set(VORBIS_DLL "" CACHE FILEPATH "Path to libvorbis.dll for installation (optional)")
set(VORBISFILE_DLL "" CACHE FILEPATH "Path to libvorbisfile.dll for installation (optional)")
endif()
+ if(USE_LUAJIT)
+ set(LUA_DLL "" CACHE FILEPATH "Path to lua51.dll for installation (optional)")
+ endif()
else()
# Unix probably
if(BUILD_CLIENT)
- find_package(X11 REQUIRED)
+ if(NOT HAIKU)
+ find_package(X11 REQUIRED)
+ endif(NOT HAIKU)
+
+ set(OPENGL_GL_PREFERENCE "LEGACY" CACHE STRING
+ "See CMake Policy CMP0072 for reference. GLVND is broken on some nvidia setups")
+ set(OpenGL_GL_PREFERENCE ${OPENGL_GL_PREFERENCE})
+
find_package(OpenGL REQUIRED)
find_package(JPEG REQUIRED)
find_package(BZip2 REQUIRED)
endif(HAVE_LIBRT)
endif(APPLE)
+ if(NOT HAIKU AND NOT APPLE)
# This way Xxf86vm is found on OpenBSD too
- find_library(XXF86VM_LIBRARY Xxf86vm)
- mark_as_advanced(XXF86VM_LIBRARY)
- set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
+ find_library(XXF86VM_LIBRARY Xxf86vm)
+ mark_as_advanced(XXF86VM_LIBRARY)
+ set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
+ endif(NOT HAIKU AND NOT APPLE)
# Prefer local iconv if installed
find_library(ICONV_LIBRARY iconv)
add_subdirectory(threading)
+add_subdirectory(content)
+add_subdirectory(database)
+add_subdirectory(gui)
+add_subdirectory(mapgen)
add_subdirectory(network)
add_subdirectory(script)
add_subdirectory(unittest)
add_subdirectory(util)
add_subdirectory(irrlicht_changes)
+add_subdirectory(server)
set(common_SRCS
+ ${database_SRCS}
+ ${mapgen_SRCS}
+ ${server_SRCS}
+ ${content_SRCS}
ban.cpp
- cavegen.cpp
chat.cpp
clientiface.cpp
collision.cpp
- content_abm.cpp
content_mapnode.cpp
content_nodemeta.cpp
content_sao.cpp
convert_json.cpp
craftdef.cpp
- database-dummy.cpp
- database-files.cpp
- database-leveldb.cpp
- database-postgresql.cpp
- database-redis.cpp
- database-sqlite3.cpp
- database.cpp
debug.cpp
defaultsettings.cpp
- dungeongen.cpp
emerge.cpp
environment.cpp
face_position_cache.cpp
genericobject.cpp
gettext.cpp
httpfetch.cpp
+ hud.cpp
inventory.cpp
inventorymanager.cpp
itemdef.cpp
itemstackmetadata.cpp
light.cpp
log.cpp
+ main.cpp
map.cpp
map_settings_manager.cpp
mapblock.cpp
- mapgen.cpp
- mapgen_flat.cpp
- mapgen_fractal.cpp
- mapgen_singlenode.cpp
- mapgen_v5.cpp
- mapgen_v6.cpp
- mapgen_v7.cpp
- mapgen_valleys.cpp
mapnode.cpp
mapsector.cpp
metadata.cpp
- mg_biome.cpp
- mg_decoration.cpp
- mg_ore.cpp
- mg_schematic.cpp
- mods.cpp
+ modchannels.cpp
nameidmapping.cpp
nodedef.cpp
nodemetadata.cpp
porting.cpp
profiler.cpp
quicktune.cpp
+ raycast.cpp
reflowscan.cpp
remoteplayer.cpp
- raycast.cpp
rollback.cpp
rollback_interface.cpp
serialization.cpp
serverlist.cpp
serverobject.cpp
settings.cpp
- socket.cpp
- sound.cpp
staticobject.cpp
- subgame.cpp
terminal_chat_console.cpp
tileanimation.cpp
tool.cpp
- treegen.cpp
+ translation.cpp
version.cpp
voxel.cpp
voxelalgorithms.cpp
+ hud.cpp
${common_network_SRCS}
${JTHREAD_SRCS}
${common_SCRIPT_SRCS}
-o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${WINRESOURCE_FILE})
- SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
+ SET(extra_windows_SRCS ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
else(MINGW) # Probably MSVC
- set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
+ set(extra_windows_SRCS ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
endif(MINGW)
endif()
set(client_SRCS
${client_SRCS}
${common_SRCS}
- ${sound_SRCS}
+ ${gui_SRCS}
${client_network_SRCS}
${client_irrlicht_changes_SRCS}
- camera.cpp
- client.cpp
- clientenvironment.cpp
- clientmap.cpp
- clientmedia.cpp
- clientobject.cpp
- clouds.cpp
- content_cao.cpp
- content_cso.cpp
- content_mapblock.cpp
- convert_json.cpp
- drawscene.cpp
- filecache.cpp
- fontengine.cpp
- game.cpp
- guiChatConsole.cpp
- guiEngine.cpp
- guiFileSelectMenu.cpp
- guiFormSpecMenu.cpp
- guiKeyChangeMenu.cpp
- guiPasswordChange.cpp
- guiscalingfilter.cpp
- guiTable.cpp
- guiVolumeChange.cpp
- hud.cpp
- imagefilters.cpp
- intlGUIEditBox.cpp
- keycode.cpp
- localplayer.cpp
- main.cpp
- mapblock_mesh.cpp
- mesh.cpp
- mesh_generator_thread.cpp
- minimap.cpp
- particles.cpp
- shader.cpp
- sky.cpp
- wieldmesh.cpp
${client_SCRIPT_SRCS}
${UNITTEST_CLIENT_SRCS}
)
# Server sources
set(server_SRCS
${common_SRCS}
- main.cpp
)
list(SORT server_SRCS)
+# Avoid source_group on broken CMake version.
+# see issue #7074 #7075
+if (CMAKE_VERSION VERSION_GREATER 3.8.1)
+ source_group(TREE ${PROJECT_SOURCE_DIR} PREFIX "Source Files" FILES ${client_SRCS})
+ source_group(TREE ${PROJECT_SOURCE_DIR} PREFIX "Source Files" FILES ${server_SRCS})
+endif()
+
include_directories(
${PROJECT_BINARY_DIR}
${PROJECT_SOURCE_DIR}
if(USE_FREETYPE)
- include_directories(${FREETYPE_INCLUDE_DIRS} ${CGUITTFONT_INCLUDE_DIR})
+ include_directories(${FREETYPE_INCLUDE_DIRS})
endif()
if(USE_CURL)
if(BUILD_CLIENT)
- add_executable(${PROJECT_NAME} ${client_SRCS})
+ add_executable(${PROJECT_NAME} ${client_SRCS} ${extra_windows_SRCS})
add_dependencies(${PROJECT_NAME} GenerateVersion)
set(client_LIBS
${PROJECT_NAME}
target_link_libraries(
${PROJECT_NAME}
${FREETYPE_LIBRARY}
- ${CGUITTFONT_LIBRARY}
)
endif()
if (USE_CURSES)
if(BUILD_SERVER)
- add_executable(${PROJECT_NAME}server ${server_SRCS})
+ add_executable(${PROJECT_NAME}server ${server_SRCS} ${extra_windows_SRCS})
add_dependencies(${PROJECT_NAME}server GenerateVersion)
target_link_libraries(
${PROJECT_NAME}server
if(MSVC)
# Visual Studio
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++11")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D WIN32_LEAN_AND_MEAN /MP")
# EHa enables SEH exceptions (used for catching segfaults)
- set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MT /GS- /Zi /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
+ set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MD /GS- /Zi /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
+ if(CMAKE_SIZEOF_VOID_P EQUAL 4)
+ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE")
+ endif()
#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /INCREMENTAL:NO /DEBUG /OPT:REF /OPT:ICF")
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
# Flags for C files (sqlite)
- # /MT = Link statically with standard library stuff
- set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
+ # /MD = dynamically link to MSVCRxxx.dll
+ set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MD")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
# Probably GCC
if(MINGW)
set(OTHER_FLAGS "${OTHER_FLAGS} -mthreads -fexceptions")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DWIN32_LEAN_AND_MEAN")
endif()
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -Wall -pipe -funroll-loops")
if(LEVELDB_DLL)
install(FILES ${LEVELDB_DLL} DESTINATION ${BINDIR})
endif()
+ if(LUA_DLL)
+ install(FILES ${LUA_DLL} DESTINATION ${BINDIR})
+ endif()
endif()
if(BUILD_CLIENT)
endforeach()
endif()
+ if(USE_FREETYPE)
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+ FILES_MATCHING PATTERN "*.ttf" PATTERN "*.txt")
+ else()
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+ FILES_MATCHING PATTERN "*.png" PATTERN "*.xml")
+ endif()
+
if(WIN32)
if(DEFINED IRRLICHT_DLL)
install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES})
endif()
-
-
-# Subdirectories
-
-if (BUILD_CLIENT AND USE_FREETYPE)
- add_subdirectory(cguittfont)
-endif()