local worktable = {} screwdriver = screwdriver or {} -- Nodes allowed to be cut. -- Only the regular, solid blocks without formspec or explosivity can be cut. function worktable:nodes(def) return (def.drawtype == "normal" or def.drawtype:find("glass")) and (def.groups.cracky or def.groups.choppy) and not def.on_construct and not def.after_place_node and not def.after_place_node and not def.on_rightclick and not def.on_blast and not def.allow_metadata_inventory_take and not (def.groups.not_in_creative_inventory == 1) and not def.groups.wool and not def.description:find("Ore") and def.description and def.description ~= "" and def.light_source == 0 end -- Nodeboxes definitions. worktable.defs = { -- Name Yield X Y Z W H L {"nanoslab", 16, { 0, 0, 0, 8, 1, 8 }}, {"micropanel", 16, { 0, 0, 0, 16, 1, 8 }}, {"microslab", 8, { 0, 0, 0, 16, 1, 16 }}, {"thinstair", 8, { 0, 7, 0, 16, 1, 8 }, { 0, 15, 8, 16, 1, 8 }}, {"cube", 4, { 0, 0, 0, 8, 8, 8 }}, {"panel", 4, { 0, 0, 0, 16, 8, 8 }}, {"slab", 2, nil }, {"doublepanel", 2, { 0, 0, 0, 16, 8, 8 }, { 0, 8, 8, 16, 8, 8 }}, {"halfstair", 2, { 0, 0, 0, 8, 8, 16 }, { 0, 8, 8, 8, 8, 8 }}, {"outerstair", 1, { 0, 0, 0, 16, 8, 16 }, { 0, 8, 8, 8, 8, 8 }}, {"stair", 1, nil }, {"innerstair", 1, { 0, 0, 0, 16, 8, 16 }, { 0, 8, 8, 16, 8, 8 }, { 0, 8, 0, 8, 8, 8 }} } -- Tools allowed to be repaired. worktable.repairable_tools = [[ pick, axe, shovel, sword, hoe, armor, shield ]] function worktable:get_recipe(item) if item:find("^group:") then if item:find("wool$") or item:find("dye$") then item = item:sub(7)..":white" elseif minetest.registered_items["default:"..item:sub(7)] then item = item:gsub("group:", "default:") else for node, def in pairs(minetest.registered_items) do if def.groups[item:match("[^,:]+$")] then item = node end end end end return item end function worktable:craftguide_formspec(meta, pagenum, item, recipe_num, filter) local inv_size = meta:get_int("inv_size") local npp, i, s = 8*3, 0, 0 local pagemax = math.floor((inv_size - 1) / npp + 1) if pagenum > pagemax then pagenum = 1 elseif pagenum == 0 then pagenum = pagemax end local formspec = [[ size[8,6.6;] tablecolumns[color;text;color;text] tableoptions[background=#00000000;highlight=#00000000;border=false] button[5.5,0;0.7,0.95;prev;<] button[7.3,0;0.7,0.95;next;>] button[4,0.2;0.7,0.5;search;?] button[4.6,0.2;0.7,0.5;clearfilter;X] button[0,0;1.5,1;backcraft;< Back] tooltip[search;Search] tooltip[clearfilter;Reset] ]] .. "table[6.1,0.18;1.1,0.5;pagenum;#FFFF00,"..tostring(pagenum).. ",#FFFFFF,/ "..tostring(pagemax).."]".. "field[1.8,0.32;2.6,1;filter;;"..filter.."]"..xbg for _, name in pairs(self:craftguide_items(meta, filter)) do if s < (pagenum - 1) * npp then s = s + 1 else if i >= npp then break end formspec = formspec.."item_image_button["..(i%8)..",".. (math.floor(i/8)+1)..";1,1;"..name..";"..name..";]" i = i + 1 end end if item and minetest.registered_items[item] then --print(dump(minetest.get_all_craft_recipes(item))) local items_num = #minetest.get_all_craft_recipes(item) if recipe_num > items_num then recipe_num = 1 end if items_num > 1 then formspec = formspec.. "button[0,6;1.6,1;alternate;Alternate]".. "label[0,5.5;Recipe "..recipe_num.." of "..items_num.."]" end local type = minetest.get_all_craft_recipes(item)[recipe_num].type if type == "cooking" then formspec = formspec.. "image[3.75,4.6;0.5,0.5;default_furnace_fire_fg.png]" end local items = minetest.get_all_craft_recipes(item)[recipe_num].items local width = minetest.get_all_craft_recipes(item)[recipe_num].width if width == 0 then width = math.min(3, #items) end local rows = math.ceil(table.maxn(items) / width) -- Lua 5.3 removed `table.maxn`, use `xdecor.maxn` in case of failure. local function is_group(item) if item:find("^group:") then return "\nG" end return "" end for i, v in pairs(items) do formspec = formspec.. "item_image_button["..((i-1) % width + 4.5)..",".. (math.floor((i-1) / width + (6 - math.min(2, rows))))..";1,1;".. self:get_recipe(v)..";"..self:get_recipe(v)..";"..is_group(v).."]" end local output = minetest.get_all_craft_recipes(item)[recipe_num].output formspec = formspec.."item_image_button[2.5,5;1,1;"..output..";"..item..";]".. "image[3.5,5;1,1;gui_furnace_arrow_bg.png^[transformR90]" end meta:set_string("formspec", formspec) end function worktable:craftguide_items(meta, filter) local items_list = {} for name, def in pairs(minetest.registered_items) do if not (def.groups.not_in_creative_inventory == 1) and minetest.get_craft_recipe(name).items and def.description and def.description ~= "" and (not filter or def.name:find(filter, 1, true) or def.description:lower():find(filter, 1, true)) then items_list[#items_list+1] = name end end meta:set_int("inv_size", #items_list) table.sort(items_list) return items_list end function worktable:get_output(inv, input, name) if inv:is_empty("input") then inv:set_list("forms", {}) return end local output = {} for _, n in pairs(self.defs) do local count = math.min(n[2] * input:get_count(), input:get_stack_max()) local item = name.."_"..n[1] if not n[3] then item = "stairs:"..n[1].."_"..name:match(":(.*)") end output[#output+1] = item.." "..count end inv:set_list("forms", output) end worktable.formspecs = { crafting = function(meta) meta:set_string("formspec", [[ size[8,7;] image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270] image[0.06,2.12;0.8,0.8;trash_icon.png] button[0,0;1.5,1;back;< Back] button[0,0.85;1.5,1;craftguide;Guide] list[context;trash;0,2;1,1;] list[current_player;main;0,3.3;8,4;] list[current_player;craft;2,0;3,3;] list[current_player;craftpreview;6,1;1,1;] listring[current_player;main] listring[current_player;craft] ]] ..xbg..default.get_hotbar_bg(0,3.3)) end, storage = function(meta) meta:set_string("formspec", [[ size[8,7] image[7.06,0.12;0.8,0.8;trash_icon.png] list[context;trash;7,0;1,1;] list[context;storage;0,1;8,2;] list[current_player;main;0,3.25;8,4;] listring[context;storage] listring[current_player;main] button[0,0;1.5,1;back;< Back] ]] ..xbg..default.get_hotbar_bg(0,3.25)) end, main = function(meta) meta:set_string("formspec", [[ size[8,7;] label[0.9,1.23;Cut] label[0.9,2.23;Repair] box[-0.05,1;2.05,0.9;#555555] box[-0.05,2;2.05,0.9;#555555] image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270] image[0,1;1,1;worktable_saw.png] image[0,2;1,1;worktable_anvil.png] image[3,2;1,1;hammer_layout.png] list[context;input;2,1;1,1;] list[context;tool;2,2;1,1;] list[context;hammer;3,2;1,1;] list[context;forms;4,0;4,3;] list[current_player;main;0,3.25;8,4;] button[0,0;2,1;craft;Crafting] button[2,0;2,1;storage;Storage] ]] ..xbg..default.get_hotbar_bg(0,3.25)) end } function worktable.construct(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("tool", 1) inv:set_size("trash", 1) inv:set_size("input", 1) inv:set_size("hammer", 1) inv:set_size("forms", 4*3) inv:set_size("storage", 8*2) meta:set_string("infotext", "Work Table") worktable.formspecs.main(meta) end function worktable.fields(pos, _, fields) if fields.quit then return end local meta = minetest.get_meta(pos) local formspec = meta:to_table().fields.formspec local filter = formspec:match("filter;;([%w_:]+)") or "" local pagenum = tonumber(formspec:match("#FFFF00,(%d+)")) or 1 if fields.back then worktable.formspecs.main(meta) elseif fields.craft or fields.backcraft then worktable.formspecs.crafting(meta) elseif fields.storage then worktable.formspecs.storage(meta) elseif fields.craftguide or fields.clearfilter then worktable:craftguide_items(meta, nil) worktable:craftguide_formspec(meta, 1, nil, 1, "") elseif fields.alternate then local item = formspec:match("image_button%[.*;([%w_:]+);.*%]") or "" local recipe_num = tonumber(formspec:match("Recipe%s(%d+)")) or 1 recipe_num = recipe_num + 1 worktable:craftguide_formspec(meta, pagenum, item, recipe_num, filter) elseif fields.search then worktable:craftguide_items(meta, fields.filter:lower()) worktable:craftguide_formspec(meta, 1, nil, 1, fields.filter:lower()) elseif fields.prev or fields.next then if fields.prev then pagenum = pagenum - 1 else pagenum = pagenum + 1 end worktable:craftguide_formspec(meta, pagenum, nil, 1, filter) else for item in pairs(fields) do if minetest.get_craft_recipe(item).items then worktable:craftguide_formspec(meta, pagenum, item, 1, filter) end end end end function worktable.dig(pos) local inv = minetest.get_meta(pos):get_inventory() return inv:is_empty("input") and inv:is_empty("hammer") and inv:is_empty("tool") and inv:is_empty("storage") end function worktable.timer(pos) local timer = minetest.get_node_timer(pos) local inv = minetest.get_meta(pos):get_inventory() local tool = inv:get_stack("tool", 1) local hammer = inv:get_stack("hammer", 1) if tool:is_empty() or hammer:is_empty() or tool:get_wear() == 0 then timer:stop() return end -- Tool's wearing range: 0-65535 | 0 = new condition. tool:add_wear(-500) hammer:add_wear(700) inv:set_stack("tool", 1, tool) inv:set_stack("hammer", 1, hammer) return true end function worktable.put(_, listname, _, stack) local stackname = stack:get_name() if (listname == "tool" and stack:get_wear() > 0 and worktable.repairable_tools:find(stackname:match(":(%w+)"))) or (listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or (listname == "hammer" and stackname == "xdecor:hammer") or listname == "storage" or listname == "trash" then return stack:get_count() end return 0 end function worktable.take(_, listname, _, stack, player) if listname == "forms" then local inv = player:get_inventory() if inv:room_for_item("main", stack:get_name()) then return -1 end return 0 end return stack:get_count() end function worktable.move(_, _, _, to_list, _, count) if to_list == "storage" or to_list == "trash" then return count end return 0 end function worktable.on_put(pos, listname, _, stack) local inv = minetest.get_meta(pos):get_inventory() if listname == "input" then local input = inv:get_stack("input", 1) worktable:get_output(inv, input, stack:get_name()) elseif listname == "trash" then inv:set_list("trash", {}) elseif listname == "tool" or listname == "hammer" then local timer = minetest.get_node_timer(pos) timer:start(3.0) end end function worktable.on_take(pos, listname, index, stack) local inv = minetest.get_meta(pos):get_inventory() local input = inv:get_stack("input", 1) if listname == "input" then if stack:get_name() == input:get_name() then worktable:get_output(inv, input, stack:get_name()) else inv:set_list("forms", {}) end elseif listname == "forms" then input:take_item(math.ceil(stack:get_count() / worktable.defs[index][2])) inv:set_stack("input", 1, input) worktable:get_output(inv, input, input:get_name()) end end function worktable.on_move(pos, _, _, to_list, _, count) local inv = minetest.get_meta(pos):get_inventory() if to_list == "trash" then inv:set_list("trash", {}) end end xdecor.register("worktable", { description = "Work Table", groups = {cracky=2, choppy=2, oddly_breakable_by_hand=1}, sounds = default.node_sound_wood_defaults(), tiles = { "xdecor_worktable_top.png", "xdecor_worktable_top.png", "xdecor_worktable_sides.png", "xdecor_worktable_sides.png", "xdecor_worktable_front.png", "xdecor_worktable_front.png" }, on_rotate = screwdriver.rotate_simple, can_dig = worktable.dig, on_timer = worktable.timer, on_construct = worktable.construct, on_receive_fields = worktable.fields, on_metadata_inventory_put = worktable.on_put, on_metadata_inventory_take = worktable.on_take, on_metadata_inventory_move = worktable.on_move, allow_metadata_inventory_put = worktable.put, allow_metadata_inventory_take = worktable.take, allow_metadata_inventory_move = worktable.move }) for _, d in pairs(worktable.defs) do for node in pairs(minetest.registered_nodes) do local def = minetest.registered_nodes[node] if worktable:nodes(def) and d[3] then local groups, tiles = {}, {} groups.not_in_creative_inventory = 1 for k, v in pairs(def.groups) do if k ~= "wood" and k ~= "stone" and k ~= "level" then groups[k] = v end end if def.tiles then if #def.tiles > 1 and not def.drawtype:find("glass") then tiles = def.tiles else tiles = {def.tiles[1]} end else tiles = {def.tile_images[1]} end if not minetest.registered_nodes["stairs:slab_"..node:match(":(.*)")] then stairs.register_stair_and_slab(node:match(":(.*)"), node, groups, tiles, def.description.." Stair", def.description.." Slab", def.sounds) end minetest.register_node(":"..node.."_"..d[1], { description = def.description.." "..d[1]:gsub("^%l", string.upper), paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", sounds = def.sounds, tiles = tiles, groups = groups, node_box = xdecor.pixelbox(16, {unpack(d, 3)}), -- `unpack` has been changed to `table.unpack` in newest Lua versions. sunlight_propagates = true, on_place = minetest.rotate_node, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local player_name = clicker:get_player_name() if minetest.is_protected(pos, player_name) then minetest.record_protection_violation(pos, player_name) return end local T = { {"nanoslab", nil, 2 }, {"micropanel", nil, 3 }, {"cube", nil, 6 }, {"cube", "panel", 9 }, {"cube", "outerstair", 11 }, {"cube", "halfstair", 7 }, {"cube", "innerstair", nil}, {"panel", nil, 7 }, {"panel", "cube", 9 }, {"panel", "outerstair", 12 }, {"halfstair", nil, 11 }, {"halfstair", "outerstair", nil} } local newnode, combined = def.name, false if clicker:get_player_control().sneak then local wield_item = clicker:get_wielded_item():get_name() for _, x in pairs(T) do if wield_item == newnode.."_"..x[1] then if not x[2] then x[2] = x[1] end local pointed_nodebox = minetest.get_node(pos).name:match("(%w+)$") if x[2] == pointed_nodebox then if x[3] then newnode = newnode.."_"..worktable.defs[x[3]][1] end combined = true minetest.set_node(pos, {name=newnode, param2=node.param2}) end end end else minetest.item_place_node(itemstack, clicker, pointed_thing) end if combined and not minetest.setting_getbool("creative_mode") then itemstack:take_item() end return itemstack end }) end if node:find("meselamp") then if d[3] then minetest.register_alias("default:meselamp_"..d[1], "default:glass_"..d[1]) else minetest.register_alias("stairs:"..d[1].."_meselamp", "stairs:"..d[1].."_glass") end elseif worktable:nodes(def) and not d[3] then minetest.register_alias(node.."_"..d[1], "stairs:"..d[1].."_"..node:match(":(.*)")) end end end