#ifndef _WINDOW_H #define _WINDOW_H #include #include #include #include "types.h" void center(xcb_rectangle_t, xcb_rectangle_t *); bool contains(xcb_rectangle_t, xcb_rectangle_t); bool might_cover(desktop_t *, node_t *); bool locate_window(xcb_window_t, window_location_t *); bool locate_desktop(char *, desktop_location_t *); bool is_inside(monitor_t *, xcb_point_t); monitor_t *underlying_monitor(client_t *); void manage_window(monitor_t *, desktop_t *, xcb_window_t); void adopt_orphans(void); void window_draw_border(node_t *, bool, bool); void window_close(node_t *); void window_kill(desktop_t *, node_t *); void toggle_fullscreen(monitor_t *, client_t *); void toggle_floating(node_t *); void toggle_locked(client_t *); void window_border_width(xcb_window_t, uint32_t); void window_move(xcb_window_t, int16_t, int16_t); void window_move_resize(xcb_window_t, int16_t, int16_t, uint16_t, uint16_t); void window_raise(xcb_window_t); void window_pseudo_raise(desktop_t *, xcb_window_t); void window_lower(xcb_window_t); void window_set_visibility(xcb_window_t, bool); void window_hide(xcb_window_t); void window_show(xcb_window_t); void toggle_visibility(void); uint32_t get_main_border_color(client_t *, bool, bool); void update_floating_rectangle(client_t *); void list_windows(char *); #endif