#include #include #include #include #include "bspwm.h" #include "ewmh.h" #include "settings.h" #include "types.h" #include "tree.h" node_t *make_node(void) { node_t *n = malloc(sizeof(node_t)); n->parent = n->first_child = n->second_child = NULL; n->split_ratio = SPLIT_RATIO; n->split_type = TYPE_VERTICAL; n->client = NULL; n->vacant = false; return n; } monitor_t *make_monitor(xcb_rectangle_t *rect) { monitor_t *m = malloc(sizeof(monitor_t)); snprintf(m->name, sizeof(m->name), "%s%02d", DEFAULT_MON_NAME, ++monitor_uid); m->prev = m->next = NULL; m->desk = m->last_desk = NULL; if (rect != NULL) m->rectangle = *rect; else warn("no rectangle was given for monitor '%s'\n", m->name); m->top_padding = m->right_padding = m->bottom_padding = m->left_padding = 0; return m; } monitor_t *find_monitor(char *name) { for (monitor_t *m = mon_head; m != NULL; m = m->next) if (strcmp(m->name, name) == 0) return m; return NULL; } void add_monitor(xcb_rectangle_t *rect) { monitor_t *m = make_monitor(rect); if (mon == NULL) { mon = m; mon_head = m; mon_tail = m; } else { mon_tail->next = m; m->prev = mon_tail; mon_tail = m; } num_monitors++; } void remove_monitor(monitor_t *m) { while (m->desk_head != NULL) remove_desktop(m, m->desk_head); monitor_t *prev = m->prev; monitor_t *next = m->next; if (prev != NULL) prev->next = next; if (next != NULL) next->prev = prev; if (m == mon_head) mon_head = next; if (m == mon_tail) mon_tail = prev; free(m); num_monitors--; } desktop_t *make_desktop(const char *name) { desktop_t *d = malloc(sizeof(desktop_t)); if (name == NULL) snprintf(d->name, sizeof(d->name), "%s%02d", DEFAULT_DESK_NAME, ++desktop_uid); else strncpy(d->name, name, sizeof(d->name)); d->layout = LAYOUT_TILED; d->prev = d->next = NULL; d->root = d->focus = d->last_focus = NULL; return d; } void add_desktop(monitor_t *m, char *name) { desktop_t *d = make_desktop(name); if (m->desk == NULL) { m->desk = d; m->desk_head = d; m->desk_tail = d; } else { m->desk_tail->next = d; d->prev = m->desk_tail; m->desk_tail = d; } num_desktops++; ewmh_update_number_of_desktops(); ewmh_update_desktop_names(); put_status(); } void empty_desktop(desktop_t *d) { destroy_tree(d->root); d->root = d->focus = d->last_focus = NULL; } void remove_desktop(monitor_t *m, desktop_t *d) { empty_desktop(d); desktop_t *prev = d->prev; desktop_t *next = d->next; if (prev != NULL) prev->next = next; if (next != NULL) next->prev = prev; if (d == m->desk_head) m->desk_head = next; if (d == m->desk_tail) m->desk_tail = prev; free(d); num_desktops--; } client_t *make_client(xcb_window_t win) { client_t *c = malloc(sizeof(client_t)); strncpy(c->class_name, MISSING_VALUE, sizeof(c->class_name)); c->uid = ++client_uid; c->border_width = border_width; c->window = win; c->floating = c->transient = c->fullscreen = c->locked = c->urgent = false; return c; } rule_t *make_rule(void) { rule_t *r = malloc(sizeof(rule_t)); r->uid = ++rule_uid; r->effect.floating = false; r->effect.monitor = NULL; r->effect.desktop = NULL; r->prev = NULL; r->next = NULL; return r; } pointer_state_t *make_pointer_state(void) { pointer_state_t *p = malloc(sizeof(pointer_state_t)); return p; }