#ifndef LOG_H_ #define LOG_H_ #include "math/point.h" typedef struct Log Log; Log *create_log(const Sprite_font *font, Vec font_size, size_t capacity); void destroy_log(Log *log); int log_render(const Log *log, SDL_Renderer *renderer, Point position); int log_push_line(Log *log, const char *line, Color color); #endif // LOG_H_