#ifndef CONSOLE_LOG_H_ #define CONSOLE_LOG_H_ #include "math/point.h" typedef struct Console_Log Console_Log; Console_Log *create_console_log(const Sprite_font *font, Vec font_size, size_t capacity); void destroy_console_log(Console_Log *console_log); int console_log_render(const Console_Log *console_log, SDL_Renderer *renderer, Point position); int console_log_push_line(Console_Log *console_log, const char *line, Color color); #endif // CONSOLE_LOG_H_