#ifndef CONSOLE_H_ #define CONSOLE_H_ #include #include "ebisp/interpreter.h" typedef struct Console Console; typedef struct Broadcast Broadcast; typedef struct Sprite_font Sprite_font; Console *create_console(Broadcast *broadcast); void destroy_console(Console *console); int console_handle_event(Console *console, const SDL_Event *event); int console_render(const Console *console, const Camera *camera); int console_update(Console *console, float delta_time); void console_slide_down(Console *console); #endif // CONSOLE_H_