#ifndef _THREADS_H_ #define _THREADS_H_ #define BACKUP_INTERVAL 60 #define PHYSIC_TIME_TICK 1000000/100 class Threads{ public: static void add_signal_handlers(); static void signal_handler(int); static void start(void *(*)(void *)); static void *worldBackupThread(void *); static void *graphicRedrawThread(void *); static void *modRuntimeThread(void *); static void *entityPhysicsThread(void *); static void *timeThread(void *); }; #endif