// MIR for `XXX` 0 mir_map static XXX: &Foo = { let mut _0: &Foo; // return place in scope 0 at $DIR/storage_live_dead_in_statics.rs:5:13: 5:25 let _1: &Foo; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:5:28: 23:2 let _2: Foo; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:5:29: 23:2 let mut _3: &[(u32, u32)]; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6 let mut _4: &[(u32, u32); 42]; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6 let _5: &[(u32, u32); 42]; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6 let _6: [(u32, u32); 42]; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:7:12: 22:6 let mut _7: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:8:9: 8:15 let mut _8: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:8:17: 8:23 let mut _9: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:8:25: 8:31 let mut _10: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:9:9: 9:15 let mut _11: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:9:17: 9:23 let mut _12: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:9:25: 9:31 let mut _13: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:10:9: 10:15 let mut _14: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:10:17: 10:23 let mut _15: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:10:25: 10:31 let mut _16: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:11:9: 11:15 let mut _17: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:11:17: 11:23 let mut _18: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:11:25: 11:31 let mut _19: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:12:9: 12:15 let mut _20: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:12:17: 12:23 let mut _21: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:12:25: 12:31 let mut _22: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:13:9: 13:15 let mut _23: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:13:17: 13:23 let mut _24: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:13:25: 13:31 let mut _25: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:14:9: 14:15 let mut _26: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:14:17: 14:23 let mut _27: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:14:25: 14:31 let mut _28: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:15:9: 15:15 let mut _29: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:15:17: 15:23 let mut _30: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:15:25: 15:31 let mut _31: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:16:9: 16:15 let mut _32: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:16:17: 16:23 let mut _33: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:16:25: 16:31 let mut _34: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:17:9: 17:15 let mut _35: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:17:17: 17:23 let mut _36: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:17:25: 17:31 let mut _37: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:18:9: 18:15 let mut _38: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:18:17: 18:23 let mut _39: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:18:25: 18:31 let mut _40: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:19:9: 19:15 let mut _41: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:19:17: 19:23 let mut _42: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:19:25: 19:31 let mut _43: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:20:9: 20:15 let mut _44: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:20:17: 20:23 let mut _45: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:20:25: 20:31 let mut _46: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:21:9: 21:15 let mut _47: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:21:17: 21:23 let mut _48: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:21:25: 21:31 bb0: { StorageLive(_1); // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:28: 23:2 StorageLive(_2); // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:29: 23:2 StorageLive(_3); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6 StorageLive(_4); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6 StorageLive(_5); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6 StorageLive(_6); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:12: 22:6 StorageLive(_7); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:9: 8:15 _7 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:9: 8:15 StorageLive(_8); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:17: 8:23 _8 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:17: 8:23 StorageLive(_9); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:25: 8:31 _9 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:25: 8:31 StorageLive(_10); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:9: 9:15 _10 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:9: 9:15 StorageLive(_11); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:17: 9:23 _11 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:17: 9:23 StorageLive(_12); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:25: 9:31 _12 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:25: 9:31 StorageLive(_13); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:9: 10:15 _13 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:9: 10:15 StorageLive(_14); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:17: 10:23 _14 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:17: 10:23 StorageLive(_15); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:25: 10:31 _15 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:25: 10:31 StorageLive(_16); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:9: 11:15 _16 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:9: 11:15 StorageLive(_17); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:17: 11:23 _17 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:17: 11:23 StorageLive(_18); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:25: 11:31 _18 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:25: 11:31 StorageLive(_19); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:9: 12:15 _19 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:9: 12:15 StorageLive(_20); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:17: 12:23 _20 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:17: 12:23 StorageLive(_21); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:25: 12:31 _21 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:25: 12:31 StorageLive(_22); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:9: 13:15 _22 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:9: 13:15 StorageLive(_23); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:17: 13:23 _23 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:17: 13:23 StorageLive(_24); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:25: 13:31 _24 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:25: 13:31 StorageLive(_25); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:9: 14:15 _25 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:9: 14:15 StorageLive(_26); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:17: 14:23 _26 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:17: 14:23 StorageLive(_27); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:25: 14:31 _27 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:25: 14:31 StorageLive(_28); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:9: 15:15 _28 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:9: 15:15 StorageLive(_29); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:17: 15:23 _29 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:17: 15:23 StorageLive(_30); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:25: 15:31 _30 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:25: 15:31 StorageLive(_31); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:9: 16:15 _31 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:9: 16:15 StorageLive(_32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:17: 16:23 _32 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:17: 16:23 StorageLive(_33); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:25: 16:31 _33 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:25: 16:31 StorageLive(_34); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:9: 17:15 _34 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:9: 17:15 StorageLive(_35); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:17: 17:23 _35 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:17: 17:23 StorageLive(_36); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:25: 17:31 _36 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:25: 17:31 StorageLive(_37); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:9: 18:15 _37 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:9: 18:15 StorageLive(_38); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:17: 18:23 _38 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:17: 18:23 StorageLive(_39); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:25: 18:31 _39 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:25: 18:31 StorageLive(_40); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:9: 19:15 _40 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:9: 19:15 StorageLive(_41); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:17: 19:23 _41 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:17: 19:23 StorageLive(_42); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:25: 19:31 _42 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:25: 19:31 StorageLive(_43); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:9: 20:15 _43 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:9: 20:15 StorageLive(_44); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:17: 20:23 _44 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:17: 20:23 StorageLive(_45); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:25: 20:31 _45 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:25: 20:31 StorageLive(_46); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:9: 21:15 _46 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:9: 21:15 StorageLive(_47); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:17: 21:23 _47 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:17: 21:23 StorageLive(_48); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:25: 21:31 _48 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:25: 21:31 _6 = [move _7, move _8, move _9, move _10, move _11, move _12, move _13, move _14, move _15, move _16, move _17, move _18, move _19, move _20, move _21, move _22, move _23, move _24, move _25, move _26, move _27, move _28, move _29, move _30, move _31, move _32, move _33, move _34, move _35, move _36, move _37, move _38, move _39, move _40, move _41, move _42, move _43, move _44, move _45, move _46, move _47, move _48]; // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:12: 22:6 StorageDead(_48); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_47); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_46); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_45); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_44); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_43); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_42); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_41); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_40); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_39); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_38); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_37); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_36); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_35); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_34); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_33); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_31); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_30); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_29); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_28); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_27); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_26); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_25); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_24); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_23); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_22); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_21); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_20); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_19); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_18); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_17); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_16); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_15); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_14); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_13); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_12); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_11); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_10); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_9); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_8); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 StorageDead(_7); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 _5 = &_6; // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6 _4 = &(*_5); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6 _3 = move _4 as &[(u32, u32)] (Pointer(Unsize)); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6 StorageDead(_4); // scope 0 at $DIR/storage_live_dead_in_statics.rs:22:5: 22:6 _2 = Foo { tup: const "hi", data: move _3 }; // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:29: 23:2 // mir::Constant // + span: $DIR/storage_live_dead_in_statics.rs:6:10: 6:14 // + literal: Const { ty: &str, val: Value(Slice(..)) } StorageDead(_3); // scope 0 at $DIR/storage_live_dead_in_statics.rs:23:1: 23:2 _1 = &_2; // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:28: 23:2 _0 = &(*_1); // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:28: 23:2 StorageDead(_5); // scope 0 at $DIR/storage_live_dead_in_statics.rs:23:1: 23:2 StorageDead(_1); // scope 0 at $DIR/storage_live_dead_in_statics.rs:23:1: 23:2 return; // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:1: 5:25 } }