#ifndef PLATFORMS_H_ #define PLATFORMS_H_ #include "./rect.h" struct platforms_t; struct SDL_Renderer; struct platforms_t *create_platforms(const struct rect_t *rects, size_t rects_size); void destroy_platforms(struct platforms_t *platforms); int render_platforms(const struct platforms_t *platforms, SDL_Renderer *renderer); int platforms_rect_object_collide(const struct platforms_t *platforms, const struct rect_t *object); #endif // PLATFORMS_H_