#include "engine/engine.h" #include "game/game.h" int main(/*int argc, char** argv*/) { EngineConfig cfg = { .windowWidth = 1280, .windowHeight = 720, .windowTitle = newString("shadowclad"), .swapInterval = 1 }; // Engine startup init(cfg); initGame(); // Main update loop run(update); // Shutdown terminate(); return 0; }