package com.irtimaled.bbor.client.renderers; import com.irtimaled.bbor.client.config.ConfigManager; import com.irtimaled.bbor.client.models.Point; import com.irtimaled.bbor.common.models.AbstractBoundingBox; import com.mojang.blaze3d.platform.GLX; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import org.lwjgl.opengl.GL11; import java.awt.*; public abstract class AbstractRenderer { private static final double TAU = 6.283185307179586D; private static final double PI = TAU / 2D; public abstract void render(T boundingBox); void renderCuboid(OffsetBox bb, Color color) { OffsetBox nudge = bb.nudge(); if (ConfigManager.fill.get()) { renderFilledFaces(nudge.getMin(), nudge.getMax(), color, 30); } renderOutlinedCuboid(nudge, color); } void renderOutlinedCuboid(OffsetBox bb, Color color) { GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE); renderFaces(bb.getMin(), bb.getMax(), color, 255); } private void renderFaces(OffsetPoint min, OffsetPoint max, Color color, int alpha) { double minX = min.getX(); double minY = min.getY(); double minZ = min.getZ(); double maxX = max.getX(); double maxY = max.getY(); double maxZ = max.getZ(); if(ConfigManager.invertBoxColorPlayerInside.get() && playerInsideBoundingBox(minX, minY, minZ, maxX, maxY, maxZ)) { color = new Color(255 - color.getRed(), 255 - color.getGreen(), 255 - color.getBlue()); } Renderer renderer = Renderer.startQuads() .setColor(color) .setAlpha(alpha); if(minX != maxX && minZ != maxZ) { renderer.addPoint(minX, minY, minZ) .addPoint(maxX, minY, minZ) .addPoint(maxX, minY, maxZ) .addPoint(minX, minY, maxZ); if (minY != maxY) { renderer.addPoint(minX, maxY, minZ) .addPoint(maxX, maxY, minZ) .addPoint(maxX, maxY, maxZ) .addPoint(minX, maxY, maxZ); } } if(minX != maxX && minY != maxY) { renderer.addPoint(minX, minY, maxZ) .addPoint(minX, maxY, maxZ) .addPoint(maxX, maxY, maxZ) .addPoint(maxX, minY, maxZ); if(minZ != maxZ) { renderer.addPoint(minX, minY, minZ) .addPoint(minX, maxY, minZ) .addPoint(maxX, maxY, minZ) .addPoint(maxX, minY, minZ); } } if(minY != maxY && minZ != maxZ) { renderer.addPoint(minX, minY, minZ) .addPoint(minX, minY, maxZ) .addPoint(minX, maxY, maxZ) .addPoint(minX, maxY, minZ); if(minX != maxX) { renderer.addPoint(maxX, minY, minZ) .addPoint(maxX, minY, maxZ) .addPoint(maxX, maxY, maxZ) .addPoint(maxX, maxY, minZ); } } renderer.render(); } private boolean playerInsideBoundingBox(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) { return minX < 0 && maxX > 0 && minY < 0 && maxY > 0 && minZ < 0 && maxZ > 0; } void renderLine(OffsetPoint startPoint, OffsetPoint endPoint, Color color) { GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE); Renderer.startLines() .setColor(color) .addPoint(startPoint) .addPoint(endPoint) .render(); } void renderFilledFaces(OffsetPoint min, OffsetPoint max, Color color, int alpha) { GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL); GL11.glEnable(GL11.GL_BLEND); renderFaces(min, max, color, alpha); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_POLYGON_OFFSET_LINE); GL11.glPolygonOffset(-1.f, -1.f); } void renderText(OffsetPoint offsetPoint, String... texts) { FontRenderer fontRenderer = Minecraft.getInstance().fontRenderer; GL11.glPushMatrix(); GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL); GL11.glTranslated(offsetPoint.getX(), offsetPoint.getY() + 0.002D, offsetPoint.getZ()); GL11.glNormal3f(0.0F, 1.0F, 0.0F); GL11.glRotatef(0.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); GL11.glScalef(-0.0175F, -0.0175F, 0.0175F); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_BLEND); GLX.glBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthMask(true); float top = -(fontRenderer.FONT_HEIGHT * texts.length) / 2f; for (String text : texts) { float left = fontRenderer.getStringWidth(text) / 2f; fontRenderer.drawString(text, -left, top, -1); top += fontRenderer.FONT_HEIGHT; } GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); } void renderSphere(Point center, double radius, Color color, int density, int dotSize) { if (ConfigManager.renderSphereAsDots.get()) { renderDotSphere(center, radius, color, density, dotSize); } else { renderLineSphere(center, radius, color, density); } } private void renderLineSphere(Point center, double radius, Color color, int density) { GL11.glLineWidth(2f); int segments = 24 + (density * 8); double offset = ((radius - (int) radius) == 0) ? center.getY() - (int) center.getY() : 0; for (double dy = offset - radius; dy <= radius + 1; dy++) { double circleRadius = Math.sqrt((radius * radius) - (dy * dy)); if (circleRadius == 0) circleRadius = Math.sqrt(2) / 2; renderCircle(center, circleRadius, color, segments, dy + 0.001F); } } private void renderCircle(Point center, double radius, Color color, int segments, double dy) { Renderer renderer = Renderer.startCircle() .setColor(color); for (int a = 0; a < 360; a += 360 / segments) { double heading = a * PI / 180; renderer.addPoint(new OffsetPoint(center.offset(Math.cos(heading) * radius, dy, Math.sin(heading) * radius))); } renderer.render(); } private void renderDotSphere(Point center, double radius, Color color, int density, int dotSize) { GL11.glEnable(GL11.GL_POINT_SMOOTH); GL11.glPointSize(dotSize); Renderer renderer = Renderer.startPoints() .setColor(color); int segments = 24 + (density * 8); double thetaSegment = PI / (double) segments; double phiSegment = TAU / (double) segments; for (double phi = 0.0D; phi < TAU; phi += phiSegment) { for (double theta = 0.0D; theta < PI; theta += thetaSegment) { double dx = radius * Math.sin(phi) * Math.cos(theta); double dz = radius * Math.sin(phi) * Math.sin(theta); double dy = radius * Math.cos(phi); renderer.addPoint(new OffsetPoint(center.offset(dx, dy, dz))); } } renderer.render(); } }