#ifndef POINT_LAYER_H_ #define POINT_LAYER_H_ #include "math/point.h" #include "color.h" #include "layer.h" #define ID_MAX_SIZE 36 typedef struct PointLayer PointLayer; typedef struct LineStream LineStream; typedef struct Camera Camera; LayerPtr point_layer_as_layer(PointLayer *point_layer); PointLayer *create_point_layer(void); PointLayer *create_point_layer_from_line_stream(LineStream *line_stream); void destroy_point_layer(PointLayer *point_layer); int point_layer_render(const PointLayer *point_layer, Camera *camera, int active); int point_layer_event(PointLayer *point_layer, const SDL_Event *event, const Camera *camera); int point_layer_dump_stream(const PointLayer *point_layer, FILE *filedump); size_t point_layer_count(const PointLayer *point_layer); const Point *point_layer_points(const PointLayer *point_layer); const Color *point_layer_colors(const PointLayer *point_layer); const char *point_layer_ids(const PointLayer *point_layer); #endif // POINT_LAYER_H_