#ifndef DEBUG_TREE_H_ #define DEBUG_TREE_H_ #include #include "debug_node.h" typedef struct Debug_tree Debug_tree; typedef struct Sprite_font Sprite_font; Debug_tree *create_debug_tree(const Sprite_font *font); void destroy_debug_tree(Debug_tree *debug_tree); int debug_tree_render(const Debug_tree *debug_tree, SDL_Renderer *renderer); void debug_tree_toggle_enabled(Debug_tree *debug_tree); #endif // DEBUG_TREE_H_