#ifndef DEBUG_TREE_H_ #define DEBUG_TREE_H_ #include #include "debug_node.h" typedef struct debug_tree_t debug_tree_t; typedef struct sprite_font_t sprite_font_t; debug_tree_t *create_debug_tree(const sprite_font_t *font); void destroy_debug_tree(debug_tree_t *debug_tree); int debug_tree_render(const debug_tree_t *debug_tree, SDL_Renderer *renderer); void debug_tree_toggle_enabled(debug_tree_t *debug_tree); #endif // DEBUG_TREE_H_