#ifndef CONFIG_H_ #define CONFIG_H_ // TODO(#1085): PLAYER_DEATH_LEVEL is hardcoded // Should be customizable in the Level Editor #define PLAYER_DEATH_LEVEL 1000.0f #define LEVEL_EDITOR_DETH_LEVEL_COLOR hsla(0.0f, 0.8f, 0.6f, 1.0f) #define BACKGROUND_LAYERS_COUNT 3 #define BACKGROUND_LAYERS_STEP 0.2f #define BACKGROUND_TURDS_PER_CHUNK 5 #define BACKGROUND_CHUNK_WIDTH 500.0f #define BACKGROUND_CHUNK_HEIGHT 500.0f #endif // CONFIG_H_