package main import ( "github.com/vinzmay/go-rope" "io/ioutil" "regexp" "strings" ) // Buffer stores the text for files that are loaded into the text editor // It uses a rope to efficiently store the string and contains some // simple functions for saving and wrapper functions for modifying the rope type Buffer struct { // Stores the text of the buffer r *rope.Rope // Path to the file on disk path string // Name of the buffer on the status line name string // This is the text stored every time the buffer is saved to check if the buffer is modified savedText string // Provide efficient and easy access to text and lines so the rope String does not // need to be constantly recalculated // These variables are updated in the update() function text string lines []string // Syntax highlighting rules rules []SyntaxRule // File type of the buffer filetype string } // NewBuffer creates a new buffer from `txt` with path and name `path` func NewBuffer(txt, path string) *Buffer { b := new(Buffer) if txt == "" { b.r = new(rope.Rope) } else { b.r = rope.New(txt) } b.path = path b.name = path b.savedText = txt b.Update() b.UpdateRules() return b } // UpdateRules updates the syntax rules and filetype for this buffer // This is called when the colorscheme changes func (b *Buffer) UpdateRules() { b.rules, b.filetype = GetRules(b) } // Update fetches the string from the rope and updates the `text` and `lines` in the buffer func (b *Buffer) Update() { if b.r.Len() == 0 { b.text = "" } else { b.text = b.r.String() } b.lines = strings.Split(b.text, "\n") } // Save saves the buffer to its default path func (b *Buffer) Save() error { return b.SaveAs(b.path) } // SaveAs saves the buffer to a specified path (filename), creating the file if it does not exist func (b *Buffer) SaveAs(filename string) error { b.UpdateRules() err := ioutil.WriteFile(filename, []byte(b.text), 0644) if err == nil { b.savedText = b.text } return err } // IsDirty returns whether or not the buffer has been modified compared to the one on disk func (b *Buffer) IsDirty() bool { return b.savedText != b.text } // Insert a string into the rope func (b *Buffer) Insert(idx int, value string) { b.r = b.r.Insert(idx, value) b.Update() } // Remove a slice of the rope from start to end (exclusive) // Returns the string that was removed func (b *Buffer) Remove(start, end int) string { if start < 0 { start = 0 } if end > b.Len() { end = b.Len() } removed := b.text[start:end] // The rope implenentation I am using wants indicies starting at 1 instead of 0 start++ end++ b.r = b.r.Delete(start, end-start) b.Update() return removed } func (b *Buffer) Replace(search, replace string) error { re, err := regexp.Compile(search) if err != nil { return err } text := re.ReplaceAllString(b.text, replace) if text == "" { b.r = new(rope.Rope) } else { b.r = rope.New(text) } b.Update() return nil } // Len gives the length of the buffer func (b *Buffer) Len() int { return b.r.Len() }