#ifndef _SETTINGS_H #define _SETTINGS_H #include "types.h" #define WM_NAME "bspwm" #define AUTOSTART_FILE "autostart" #define CONFIG_HOME_ENV "XDG_CONFIG_HOME" #define FOCUSED_BORDER_COLOR "#7E7F89" #define ACTIVE_BORDER_COLOR "#545350" #define NORMAL_BORDER_COLOR "#3F3E3B" #define PRESEL_BORDER_COLOR "#E8E8F4" #define FOCUSED_LOCKED_BORDER_COLOR "#C7B579" #define ACTIVE_LOCKED_BORDER_COLOR "#545350" #define NORMAL_LOCKED_BORDER_COLOR "#3F3E3B" #define URGENT_BORDER_COLOR "#EFA29A" #define BORDER_WIDTH 1 #define WINDOW_GAP 6 #define SPLIT_RATIO 0.5 #define BORDERLESS_MONOCLE false #define GAPLESS_MONOCLE false #define ADAPTATIVE_RAISE false #define APPLY_SHADOW_PROPERTY false char focused_border_color[MAXLEN]; char active_border_color[MAXLEN]; char normal_border_color[MAXLEN]; char presel_border_color[MAXLEN]; char focused_locked_border_color[MAXLEN]; char active_locked_border_color[MAXLEN]; char normal_locked_border_color[MAXLEN]; char urgent_border_color[MAXLEN]; uint32_t focused_border_color_pxl; uint32_t active_border_color_pxl; uint32_t normal_border_color_pxl; uint32_t presel_border_color_pxl; uint32_t focused_locked_border_color_pxl; uint32_t active_locked_border_color_pxl; uint32_t normal_locked_border_color_pxl; uint32_t urgent_border_color_pxl; unsigned int border_width; int window_gap; bool borderless_monocle; bool gapless_monocle; bool adaptative_raise; bool apply_shadow_property; char wm_name[MAXLEN]; void load_settings(void); void run_autostart(void); #endif