#ifndef _SETTINGS_H #define _SETTINGS_H #include #include #include #include #include #include "helpers.h" #define WM_NAME "bspwm" #define CONFIG_FILE "bspwmrc" #define AUTOSTART_FILE "autostart" #define OUTER_BORDER_WIDTH 2 #define MAIN_BORDER_WIDTH 1 #define INNER_BORDER_WIDTH 2 #define SPLIT_RATIO 0.5 #define WINDOW_GAP 6 #define TOP_PADDING 0 #define BOTTOM_PADDING 0 #define LEFT_PADDING 0 #define RIGHT_PADDING 0 #define ADAPTIVE_WINDOW_BORDER true #define NORMAL_BORDER_COLOR "gray22" #define ACTIVE_BORDER_COLOR "lightslategray" #define INNER_BORDER_COLOR "darkslategray" #define OUTER_BORDER_COLOR "darkslategray" #define PRESEL_BORDER_COLOR "dimgray" #define LOCKED_BORDER_COLOR "slateblue" char normal_border_color[MAXLEN]; char active_border_color[MAXLEN]; char inner_border_color[MAXLEN]; char outer_border_color[MAXLEN]; char presel_border_color[MAXLEN]; char locked_border_color[MAXLEN]; char wm_name[MAXLEN]; uint32_t normal_border_color_pxl; uint32_t active_border_color_pxl; uint32_t inner_border_color_pxl; uint32_t outer_border_color_pxl; uint32_t presel_border_color_pxl; uint32_t locked_border_color_pxl; unsigned int inner_border_width; unsigned int main_border_width; unsigned int outer_border_width; unsigned int border_width; int window_gap; int top_padding; int bottom_padding; int left_padding; int right_padding; bool adaptive_window_border; void load_settings(void); void run_autostart(void); void apply_settings(lua_State *); #endif