#include #include "scout.h" typedef struct scnode scnode; typedef struct scway scway; typedef struct scwaypoint scwaypoint; scway *scaddway(scnode *from, const scnode *to, int len) { scway *way = malloc(sizeof(scway)); way->lto = to; way->alt = NULL; way->len = len; scway *apar, *par = NULL; for (apar = from->way; apar != NULL; par = apar, apar = apar->alt); if (par) par->alt = way; else from->way = way; return way; } scwaypoint *__scallocwayp(const scnode *node, scway *way) { scwaypoint *wayp = malloc(sizeof(scwaypoint)); wayp->nod = node; wayp->way = way; wayp->nxt = NULL; wayp->len = 0; } scwaypoint *__scstackfindgetend(scwaypoint *stack, scway *way) { scwaypoint *asptr, *sptr; for (asptr = stack; asptr != NULL; sptr = asptr, asptr = asptr->nxt) if (asptr->nod == way->lto) return NULL; return sptr; } void __scstackfree(scwaypoint *stack) { for (scwaypoint *sptr = stack; sptr != NULL; sptr = sptr->nxt) free(sptr); } int __scstackgetlen(scwaypoint *stack) { for (scwaypoitn) } scwaypoint *scout(const scnode *from, const scnode *to, scwaypoint *stack) { scwaypoint *wayp = NULL; if (from == to) return __scallocwayp(from, NULL); for (scway *way = from->way; way != NULL; way = way->alt) { scwaypoint *stackend; if ((stackend = __scstackfindgetend(stack, way)) == NULL) continue; if (wayp && wayp->len <= (tway->len = __scstackgetlen(tway))) __scstackfree(wayp); wayp = twayp; } return wayp; }