## GDScript syntax file, based on Python syntax file. ## syntax "gdscript" "\.gd$" ## built-in objects color constant "\b(null|self|true|false)\b" ## built-in attributes # color constant "\b()\b" ## built-in functions color identifier "\b(abs|acos|asin|atan|atan2|ceil|clamp|convert|cos|cosh|db2linear|decimals|deg2rad|ease|exp|float|floor|fmod|fposmod|hash|int|isinf|isnan|lerp|linear2db|load|log|max|min|nearest_po2|pow|preload|print|printerr|printraw|prints|printt|rad2deg|rand_range|rand_seed|randomize|randi|randf|range|round|seed|sin|slerp|sqrt|str|str2var|tan|typeof|var2str|weakref)\b" ## special method names color identifier "\b(AnimationPlayer|AnimationTreePlayer|Button|Control|HTTPClient|HTTPRequest|Input|InputEvent|MainLoop|Node|Node2D|SceneTree|Spatial|SteamPeer|PacketPeer|PacketPeerUDP|Timer|Tween)\b" ## types color type "\b(Vector2|Vector3)\b" ## definitions color identifier "func [a-zA-Z_0-9]+" ## keywords color statement "\b(and|as|assert|break|breakpoint|class|const|continue|elif|else|export|extends|for|func|if|in|map|not|onready|or|pass|return|signal|var|while|yield)\b" ## decorators color brightgreen "@.*[(]" ## operators color statement "[.:;,+*|=!\%@]" "<" ">" "/" "-" "&" ## parentheses color statement "[(){}]" "\[" "\]" ## numbers color constant "\b[0-9]+\b" ## strings color constant.number "\b([0-9]+|0x[0-9a-fA-F]*)\b|'.'" color constant.string ""(\\.|[^"])*"|'(\\.|[^'])*'" color constant.specialChar "\\([0-7]{3}|x[A-Fa-f0-9]{2}|u[A-Fa-f0-9]{4}|U[A-Fa-f0-9]{8})" color constant.string "`[^`]*`" ## brightblacks color comment "#.*$" ## block brightblacks color comment start=""""([^"]|$)" end=""""" color comment start="'''([^']|$)" end="'''"