local song_playing = nil local song_tick = 0 local song_index = nil local song_table ={ [-1] = {name="uh_oh",length=10}, [18900]={name="bedtime",length=22}, [5000]={name="morning",length=15}, [12000]={name="simple",length=36}, [23999]={name="day",length=96} } minetest.register_globalstep(function(dtime) local time_of_day = math.floor((minetest.get_timeofday() * 24000)+0.5) --print(time_of_day) if song_table[time_of_day] and not song_playing then song_playing = song_table[time_of_day].name --print("playing "..song_table[time_of_day].name) minetest.sound_play(song_table[time_of_day].name,{gain=0.3}) song_index = time_of_day elseif song_playing then song_tick = song_tick + dtime --print(song_tick) if song_tick > song_table[song_index].length then --print("resetting the song variable") song_playing = nil song_index = nil song_tick = 0 end end end) --[[ minetest.register_on_death(function() if not song_playing then song_playing = song_table[-1].name print("playing "..song_table[-1].name) minetest.sound_play(song_table[-1].name,{gain=0.6}) song_index = -1 end end) ]]--