local tool = {"main:woodpick","ain:stonepick","main:ironpick","main:goldpick","main:diamondpick"} minetest.register_node("void:stone", { description = "Void Stone", tiles = {"stone.png^[colorize:black:120"}, groups = {stone = 1, hand = 1,pathable = 1}, sounds = main.stoneSound(), drop = "", })