minetest.register_node("redstone:wire",{ description = "Redstone Dust", wield_image = "redstone_dust_item.png", paramtype = "light", drawtype = "nodebox", --paramtype2 = "wallmounted", walkable = false, node_box = { type = "connected", --{xmin, ymin, zmin, xmax, ymax, zmax} fixed = {-1/16, -1/2, -1/16, 1/16, -7/16, 1/16}, disconnected_sides = {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, connect_top = {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, -- connect_bottom = connect_front = {-1/16, -1/2, -1/2, 1/16, -7/16, 1/16}, connect_left = {-1/2, -1/2, -1/16, 1/16, -7/16, 1/16}, connect_back = {-1/16, -1/2, -1/16, 1/16, -7/16, 1/2}, connect_right = {-1/16, -1/2, -1/16, 1/2, -7/16, 1/16}, }, collision_box = { type = "connected", --{xmin, ymin, zmin, xmax, ymax, zmax} fixed = {-1/16, -1/2, -1/16, 1/16, -7/16, 1/16}, -- connect_top = -- connect_bottom = connect_front = {-1/16, -1/2, -1/2, 1/16, -7/16, 1/16}, connect_left = {-1/2, -1/2, -1/16, 1/16, -7/16, 1/16}, connect_back = {-1/16, -1/2, -1/16, 1/16, -7/16, 1/2}, connect_right = {-1/16, -1/2, -1/16, 1/2, -7/16, 1/16}, }, connects_to = {"group:redstone"}, inventory_image = fence_texture, wield_image = fence_texture, tiles = {"redstone_dust.png"}, sunlight_propagates = true, is_ground_content = false, groups = {redstone =1, instant=1}, })