local plot, plotmg = elidragon.plot, elidragon.plotmg plot.config = { gap = 1000, road_width = 100, min_y = 2000, max_y = 31000, auto_allocation = true, on_claim = function() -- create island and move there end } plotmg.config = { min_y = 1000, max_y = 31000, void_layer = { min_y = 1000, max_y = 2000, c_void = minetest.get_content_id("mcl_core:void"), }, c_border = minetest.get_content_id("mcl_core:barrier"), -- ToDo: make world border } elidragon.skyblock = {}