local client_versions = {} local client_version_channels = {} local current_version = 0.05001 local function do_version_check(player) local name = player:get_player_name() local version = client_versions[name] or 0 if version then local testversion = tonumber(version) if type(testversion) == "number" then version = testversion else version = 0 end end if version < current_version then minetest.chat_send_player(name, minetest.colorize("yellow", "You need to update your clientmod. Current version: "..version..". The game might not work as intended.")) end end minetest.register_on_joinplayer(function(player) local name = player:get_player_name() client_version_channels[name] = minetest.mod_channel_join(name..":client_version_channel") minetest.after(5,function() do_version_check(player) end) end) minetest.register_on_modchannel_message(function(channel_name, sender, message) local channel_decyphered = channel_name:gsub(sender,"") if channel_decyphered == ":client_version_channel" then client_versions[sender] = message end end) local server_version = minetest.get_version() assert((server_version["string"] == "5.3.0-dev"),"\nThis is designed for the latest version of Minetest, please update to 5.3.0-DEV")