local tool = {"main:woodpick","main:stonepick","main:ironpick","main:goldpick","main:diamondpick"} local path = minetest.get_modpath("nether") dofile(path.."/schem.lua") minetest.register_node("aether:stone", { description = "Aether Stone", tiles = {"stone.png^[colorize:aqua:40"}, groups = {stone = 1, hand = 1,pathable = 1}, sounds = main.stoneSound(), drop = { max_items = 1, items= { { rarity = 0, tools = tool, items = {"aether:cobble"}, }, }, }, }) minetest.register_node("aether:cobble", { description = "Aether Cobblestone", tiles = {"cobble.png^[colorize:aqua:40"}, groups = {stone = 1, pathable = 1}, sounds = main.stoneSound(), drop = { max_items = 1, items= { { rarity = 0, tools = tool, items = {"aether:cobble"}, }, }, }, }) minetest.register_node("aether:dirt", { description = "Aether Dirt", tiles = {"dirt.png^[colorize:aqua:40"}, groups = {dirt = 1, soil=1,pathable = 1, farm_tillable=1}, sounds = main.dirtSound(), paramtype = "light", }) minetest.register_node("aether:grass", { description = "Aether Grass", tiles = {"grass.png^[colorize:aqua:40"}, groups = {grass = 1, soil=1,pathable = 1, farm_tillable=1}, sounds = main.dirtSound(), drop="aether:dirt", })