#include #include #include "level.h" #include "tga.h" TGAimage* level_image = NULL; Block get_block(GLushort x, GLushort y) { if (level_image == NULL) { return BLOCK_EMPTY; } return ((Block*) (*level_image).bytes)[x * (*level_image).header.image_width + y]; } void set_image(TGAimage* image) { level_image = image; }