minetest.register_globalstep(function(dtime) local player = minetest.localplayer if not player then return end local control = player:get_control() if minetest.settings:get_bool("killaura") or minetest.settings:get_bool("forcefield") and control.dig then local friendlist = minetest.settings:get("friendlist"):split(",") for _, obj in ipairs(minetest.get_objects_inside_radius(player:get_pos(), 5)) do local do_attack = true if obj:is_local_player() then do_attack = false else for _, friend in ipairs(friendlist) do if obj:get_name() == friend or obj:get_nametag() == friend then do_attack = false break end end end if do_attack then obj:punch() end end end end) minetest.register_list_command("friend", "Configure Friend List (friends dont get attacked by Killaura or Forcefield)", "friendlist") minetest.register_cheat("Killaura", "Combat", "killaura") minetest.register_cheat("ForceField", "Combat", "forcefield")