#!/usr/bin/env hydra-dragonfire local client = require("client")() client:enable("pkts", "map") client.pkts:subscribe("move_player") client:connect() local pos while true do local evt = client:poll(1) if not evt or evt.type == "disconnect" or evt.type == "interrupt" then break elseif evt.type == "pkt" then pos = (evt.pkt_data.pos / hydra.BS + vec3(0, -1, 0)):round() elseif evt.type == "timeout" and pos then local node = client.map:node(pos) print(pos, node and node.param0) end end client:close()