minetest.register_chatcommand("message", { params = "[|[|]]", description = "Send a optional colored message as the server to one or all players.", privs = {server = true}, func = function(name, param) local param_list = param:split("|") param_list[1] = minetest.colorize(param_list[2] or "#FFFFFF", param_list[1]) if param_list[3] then minetest.chat_send_player(param_list[3], param_list[1]) else minetest.chat_send_all(param_list[1]) end end, }) minetest.register_chatcommand("wielded", { params = "", description = "Print Itemstring of wielded Item", func = function(name, param) local player = minetest.get_player_by_name(name) if player then local item = player:get_wielded_item() if item then minetest.chat_send_player(name, item:get_name()) end end end, }) minetest.register_chatcommand("sudo", { description = "Force other players to run commands", params = " ", privs = {server = true}, func = function(name, param) local target = param:split(" ")[1] local command = param:split(" ")[2] local argumentsdisp local cmddef = minetest.chatcommands local _, _, arguments = string.match(param, "([^ ]+) ([^ ]+) (.+)") if not arguments then arguments = "" end if target and command then if cmddef[command] then if minetest.get_player_by_name(target) then if arguments == "" then argumentsdisp = arguments else argumentsdisp = " " .. arguments end cmddef[command].func(target, arguments) else minetest.chat_send_player(name, minetest.colorize("#FF0000", "Invalid Player.")) end else minetest.chat_send_player(name, minetest.colorize("#FF0000", "Nonexistant Command.")) end else minetest.chat_send_player(name, minetest.colorize("#FF0000", "Invalid Usage.")) end end })