package main import ( "strconv" ) // Statusline represents the information line at the bottom // of each view // It gives information such as filename, whether the file has been // modified, filetype, cursor location type Statusline struct { view *View } // Display draws the statusline to the screen func (sline *Statusline) Display() { // We'll draw the line at the lowest line in the view y := sline.view.height + sline.view.y file := sline.view.Buf.Name // If the name is empty, use 'No name' if file == "" { file = "No name" } // If the buffer is dirty (has been modified) write a little '+' if sline.view.Buf.IsModified { file += " +" } // Add one to cursor.x and cursor.y because (0,0) is the top left, // but users will be used to (1,1) (first line,first column) // We use GetVisualX() here because otherwise we get the column number in runes // so a '\t' is only 1, when it should be tabSize columnNum := strconv.Itoa(sline.view.Cursor.GetVisualX() + 1) lineNum := strconv.Itoa(sline.view.Cursor.Y + 1) file += " (" + lineNum + "," + columnNum + ")" // Add the filetype file += " " + sline.view.Buf.FileType rightText := helpBinding + " for help " if sline.view.helpOpen { rightText = helpBinding + " to close help " } statusLineStyle := defStyle.Reverse(true) if style, ok := colorscheme["statusline"]; ok { statusLineStyle = style } // Maybe there is a unicode filename? fileRunes := []rune(file) for x := 0; x < sline.view.width; x++ { if x < len(fileRunes) { screen.SetContent(x, y, fileRunes[x], nil, statusLineStyle) } else if x >= sline.view.width-len(rightText) && x < len(rightText)+sline.view.width-len(rightText) { screen.SetContent(x, y, []rune(rightText)[x-sline.view.width+len(rightText)], nil, statusLineStyle) } else { screen.SetContent(x, y, ' ', nil, statusLineStyle) } } }