function core.parse_pos(param) local p = {} local playerpos = core.localplayer:get_pos() p.x, p.y, p.z = string.match(param, "^([~|%d.-]+)[, ] *([~|%d.-]+)[, ] *([~|%d.-]+)$") for k, v in pairs(p) do if p[k] == "~" then p[k] = playerpos[k] else p[k] = tonumber(v) end end if p.x and p.y and p.z then return true, vector.round(p) end return false, "Invalid position (" .. param .. ")" end function core.parse_relative_pos(param) local success, pos = core.parse_pos(param:gsub("~", "0")) if success then pos = vector.round(vector.add(core.localplayer:get_pos(), pos)) end return success, pos end