AiScene mFlags : unsigned int mRootNode : AiNode* mNumMeshes : unsigned int mMeshes : AiMesh** mNumMaterials : unsigned int mMaterials : AiMaterial** mNumAnimations : unsigned int mAnimations : AiAnimation** mNumTextures : unsigned int mTextures : AiTexture** mNumLights : unsigned int mLights : AiLight** mNumCameras : unsigned int mCameras : AiCamera** AiNode mName : AiString mTransformation : AiMatrix4x4 mParent : AiNode* mNumChildren : unsigned int mChildren : AiNode** mNumMeshes : unsigned int mMeshes : unsigned int* mMetaData : AiMetadata* AiMesh mPrimitiveTypes : unsigned int mNumVertices : unsigned int mNumFaces : unsigned int mVertices : AiVector3D* mNormals : AiVector3D* mTangents : AiVector3D* mBitangents : AiVector3D* mColors : AiColor4D[AI_MAX_NUMBER_OF_COLOR_SETS]* mTextureCoords : AiVector3D[AI_MAX_NUMBER_OF_TEXTURECOORDS]* mNumUVComponents : unsigned int[AI_MAX_NUMBER_OF_TEXTURECOORDS] mFaces : AiFace* mNumBones : unsigned int mBones : AiBone** mMaterialIndex : unsigned int nName : AiString mNumAnimMeshes : unsigned int mAnimMeshes : AiAnimMesh** mMethod : unsigned int AiFace mNumIndices : unsigned int mIndices : unsigned int* enum AiPrimitiveType aiPrimitiveType_POINT aiPrimitiveType_LINE aiPrimitiveType_TRIANGLE aiPrimitiveType_POLYGON AiTexture mWidth : unsigned int mHeight : unsigned int achFormatHint : char[9] pcData : AiTexel*