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[xdecor.git] / xwall.lua
1 -- Code by Sokomine (https://github.com/Sokomine/xconnected)
2 -- License : GPLv3
3 -- Optimized by kilbith
4
5 local xwall = {}
6 screwdriver = screwdriver or {}
7
8 xwall.get_candidate = {}
9 local profiles = {
10         {0, "_c0", 0}, {1, "_c1", 1}, {2, "_c1", 0}, {4, "_c1", 3},
11         {8, "_c1", 2}, {5, "_ln", 1}, {10, "_ln", 0}, {3, "_c2", 0},
12         {6, "_c2", 3}, {12, "_c2", 2}, {9, "_c2", 1}, {7, "_c3", 3},
13         {11, "_c3", 0}, {13, "_c3", 1}, {14, "_c3", 2}, {15, "_c4", 1}
14 }
15
16 for _, p in pairs(profiles) do
17         xwall.get_candidate[p[1]] = {p[2], p[3]}
18 end
19
20 local directions = {
21         {x=1, y=0, z=0}, {x=0, y=0, z=1},
22         {x=-1, y=0, z=0}, {x=0, y=0, z=-1}
23 }
24
25 function xwall.update_one_node(pos, name, digged)
26         if not pos or not name or not minetest.registered_nodes[name] then return end
27         local candidates = {0, 0, 0, 0}
28         local pow2 = {1, 2, 4, 8}
29         local id = 0
30
31         for i, dir in pairs(directions) do
32                 local node = minetest.get_node(vector.add(pos, dir))
33                 local ndef = minetest.registered_nodes[node.name]
34
35                 if node and node.name and ndef then
36                         if ndef.drop == name or (ndef.groups and ndef.groups.xwall) then
37                                 candidates[i] = node.name
38                                 id = id + pow2[i]
39                         end
40                 end
41         end
42
43         if digged then return candidates end
44         local newnode = xwall.get_candidate[id]
45
46         if newnode and newnode[1] then
47                 local newname = name:sub(1, name:len()-3)..newnode[1]
48                 local regnode = minetest.registered_nodes[newname]
49
50                 if newname and regnode then
51                         minetest.swap_node(pos, {name=newname, param2=newnode[2]})
52                 elseif newnode[1] == '_c0' and not regnode then
53                         minetest.swap_node(pos, {name=name, param2=0})
54                 end
55         end
56
57         return candidates
58 end
59
60 function xwall.update(pos, name, active, has_been_digged)
61         if not pos or not name or not minetest.registered_nodes[name] then return end
62
63         local c = xwall.update_one_node(pos, name, has_been_digged)
64         for j, dir2 in pairs(directions) do
65                 if c[j] ~= 0 and c[j] ~= "ignore" then
66                         xwall.update_one_node(vector.add(pos, dir2), c[j], false)
67                 end
68         end
69 end
70
71 function xwall.construct_nodebox(nodebox_list, center_nodebox_list, nodebox_line)
72         local res = {}
73         res.c0, res.c1, res.c2, res.c3, res.c4 = {}, {}, {}, {}, {}
74
75         for _, v in pairs(nodebox_list) do
76                 res.c1[#res.c1+1] = v
77                 res.c2[#res.c2+1] = v
78                 res.c3[#res.c3+1] = v
79                 res.c4[#res.c4+1] = v
80         end
81
82         for _, v in pairs(nodebox_list) do
83                 res.c2[#res.c2+1] = {v[3], v[2], v[1], v[6], v[5], v[4]}
84                 res.c3[#res.c3+1] = {v[3], v[2], v[1], v[6], v[5], v[4]}
85                 res.c4[#res.c4+1] = {v[3], v[2], v[1], v[6], v[5], v[4]}
86         end
87
88         for _, v in pairs(nodebox_list) do
89                 res.c3[#res.c3+1] = {v[4], v[2], v[3]-0.5, v[1], v[5], v[6]-0.5}
90                 res.c4[#res.c4+1] = {v[4], v[2], v[3]-0.5, v[1], v[5], v[6]-0.5}
91         end
92
93         for _, v in pairs(nodebox_list) do
94                 res.c4[#res.c4+1] = {v[3]-0.5, v[2], v[4], v[6]-0.5, v[5], v[1]}
95         end
96
97         for _, v in pairs(center_nodebox_list) do
98                 res.c0[#res.c0+1] = v
99                 res.c1[#res.c1+1] = v
100                 res.c2[#res.c2+1] = v
101                 res.c3[#res.c3+1] = v
102                 res.c4[#res.c4+1] = v
103         end     
104
105         if #res.c0 < 1 then
106                 res.c0 = nil
107         end
108
109         res.ln = nodebox_line
110         return res
111 end
112
113 function xwall.register_wall(name, tiles)
114         local groups, def = {}, {}
115         local nodebox_data = xwall.construct_nodebox(
116                 {{-.1875,-.6875,0,.1875,.3125,.5}},
117                 {{-.25,-.6875,-.25,.25,.5,.25}},
118                 {{-.1875,-.6875,-.5,.1875,.3125,.5}}
119         )
120
121         local function group(k)
122                 groups = {xwall=1, cracky=3}
123                 if k ~= "ln" then
124                         groups.not_in_creative_inventory=1
125                 end
126                 return groups
127         end
128
129         for k, v in pairs(nodebox_data) do
130                 def = { 
131                         description = name:gsub("^%l", string.upper).." Wall",
132                         drawtype = "nodebox",
133                         paramtype = "light",
134                         paramtype2 = "facedir",
135                         tiles = {tiles},
136                         drop = "xdecor:"..name.."_wall_ln",
137                         node_box = {type = "fixed", fixed = nodebox_data[k]},
138                         sounds = default.node_sound_stone_defaults(),
139                         groups = group(k),
140                         sunlight_propagates = true,
141                         on_rotate = screwdriver.disallow,
142                         collision_box = {
143                                 type = "fixed",
144                                 fixed = {-.5,-.5,-.25,.5,1,.25}
145                         },
146                         on_construct = function(pos)
147                                 return xwall.update(pos, "xdecor:"..name.."_wall_ln", true, nil)
148                         end,
149                         after_dig_node = function(pos, _, _, _)
150                                 return xwall.update(pos, "xdecor:"..name.."_wall_ln", true, true)
151                         end
152                 }
153                 minetest.register_node("xdecor:"..name.."_wall_"..k, def)
154         end
155 end
156
157 xwall.register_wall("cobble", "default_cobble.png")
158 xwall.register_wall("mossycobble", "default_mossycobble.png")