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[elidragon_v2.git] / worlds / lobby / minetest.conf
1 name = Elidragon
2
3 bind_address = localhost
4 port = 30030
5 max_users = 100
6 debug_log_size_max = 1
7
8 creative_mode = false
9 enable_damage = true
10 enable_pvp = false
11 mobs_spawn = false
12
13 unlimited_player_transfer_distance = true
14 player_transfer_distance = 0
15
16 mg_name = singlenode
17 mcl_superflat_classic = false
18 fixed_map_seed = 0
19 static_spawnpoint = 0, 0, 0
20
21 default_privs = interact, shout
22
23 profiler.load = true
24 instrument.profiler = true
25
26 max_objects_per_block = 4096
27 max_packets_per_iteration = 10096
28
29 3d_player_preview = true
30 fire_animation_frames = 32