1 --saved state for each player
\r
2 local gui_nodename1 = {} --mapping of player names to node names (arbitrary strings may also appear as values)
\r
3 local gui_nodename2 = {} --mapping of player names to node names (arbitrary strings may also appear as values)
\r
4 local gui_radius = {} --mapping of player names to radii (arbitrary strings may also appear as values)
\r
5 local gui_axis = {} --mapping of player names to axes (one of 1, 2, 3, or 4, representing the axes in the `axis_indices` table below)
\r
6 local gui_length = {} --mapping of player names to lengths (arbitrary strings may also appear as values)
\r
7 local gui_formspec = {} --mapping of player names to formspecs (arbitrary strings may also appear as values)
\r
9 local axis_indices = {["X axis"]=1, ["Y axis"]=2, ["Z axis"]=3, ["Look direction"]=4}
\r
10 local axis_values = {"x", "y", "z", "?"}
\r
12 local register_gui_chatcommand = function(identifier, name, command, callback)
\r
13 callback = callback or function(name, command) command(name, "") end
\r
14 worldedit.register_gui_function(identifier, {
\r
16 privs = minetest.chatcommands[command].privs,
\r
17 on_select = function(name)
\r
18 return callback(name, minetest.chatcommands[command].func)
\r
23 register_gui_chatcommand("worldedit_gui_about", "About", "/about")
\r
24 register_gui_chatcommand("worldedit_gui_inspect", "Toggle Inspection", "/inspect", function(name, command)
\r
25 command(name, worldedit.inspect[name] and "disable" or "enable")
\r
27 register_gui_chatcommand("worldedit_gui_reset", "Reset Region", "/reset")
\r
28 register_gui_chatcommand("worldedit_gui_mark", "Mark Region", "/mark")
\r
29 register_gui_chatcommand("worldedit_gui_unmark", "Unmark Region", "/unmark")
\r
31 worldedit.register_gui_function("worldedit_gui_p", {
\r
32 name = "Get/Set Positions", privs = minetest.chatcommands["/p"].privs,
\r
33 get_formspec = function(name)
\r
34 local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
\r
35 return "size[9,6]" .. worldedit.get_formspec_header("worldedit_gui_p") ..
\r
36 "button_exit[0,1;3,0.8;worldedit_gui_p_get;Get Positions]" ..
\r
37 "button_exit[3,1;3,0.8;worldedit_gui_p_set1;Choose Position 1]" ..
\r
38 "button_exit[6,1;3,0.8;worldedit_gui_p_set2;Choose Position 2]" ..
\r
39 "button_exit[0,2;3,0.8;worldedit_gui_pos1;Position 1 Here]" ..
\r
40 "button_exit[3,2;3,0.8;worldedit_gui_pos2;Position 2 Here]" ..
\r
41 "label[0,3.7;Position 1]" ..
\r
42 string.format("field[2,4;1.5,0.8;worldedit_gui_fixedpos_pos1x;X ;%s]", pos1 and pos1.x or "") ..
\r
43 string.format("field[3.5,4;1.5,0.8;worldedit_gui_fixedpos_pos1y;Y ;%s]", pos1 and pos1.y or "") ..
\r
44 string.format("field[5,4;1.5,0.8;worldedit_gui_fixedpos_pos1z;Z ;%s]", pos1 and pos1.z or "") ..
\r
45 "button_exit[6.5,3.68;2.5,0.8;worldedit_gui_fixed_pos1_submit;Set Position 1]" ..
\r
46 "label[0,5.2;Position 2]" ..
\r
47 string.format("field[2,5.5;1.5,0.8;worldedit_gui_fixedpos_pos2x;X ;%s]", pos2 and pos2.x or "") ..
\r
48 string.format("field[3.5,5.5;1.5,0.8;worldedit_gui_fixedpos_pos2y;Y ;%s]", pos2 and pos2.y or "") ..
\r
49 string.format("field[5,5.5;1.5,0.8;worldedit_gui_fixedpos_pos2z;Z ;%s]", pos2 and pos2.z or "") ..
\r
50 "button_exit[6.5,5.18;2.5,0.8;worldedit_gui_fixed_pos2_submit;Set Position 2]"
\r
54 worldedit.register_gui_handler("worldedit_gui_p", function(name, fields)
\r
55 if fields.worldedit_gui_p_get then
\r
56 minetest.chatcommands["/p"].func(name, "get")
\r
58 elseif fields.worldedit_gui_p_set1 then
\r
59 minetest.chatcommands["/p"].func(name, "set1")
\r
61 elseif fields.worldedit_gui_p_set2 then
\r
62 minetest.chatcommands["/p"].func(name, "set2")
\r
64 elseif fields.worldedit_gui_pos1 then
\r
65 minetest.chatcommands["/pos1"].func(name, "")
\r
66 worldedit.show_page(name, "worldedit_gui_p")
\r
68 elseif fields.worldedit_gui_pos2 then
\r
69 minetest.chatcommands["/pos2"].func(name, "")
\r
70 worldedit.show_page(name, "worldedit_gui_p")
\r
72 elseif fields.worldedit_gui_fixedpos_pos1_submit then
\r
73 minetest.chatcommands["/fixedpos"].func(name, string.format("set1 %s %s %s",
\r
74 tostring(fields.worldedit_gui_fixedpos_pos1x),
\r
75 tostring(fields.worldedit_gui_fixedpos_pos1y),
\r
76 tostring(fields.worldedit_gui_fixedpos_pos1z)))
\r
77 worldedit.show_page(name, "worldedit_gui_p")
\r
79 elseif fields.worldedit_gui_fixedpos_pos2_submit then
\r
80 minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %s %s %s",
\r
81 tostring(fields.worldedit_gui_fixedpos_pos2x),
\r
82 tostring(fields.worldedit_gui_fixedpos_pos2y),
\r
83 tostring(fields.worldedit_gui_fixedpos_pos2z)))
\r
84 worldedit.show_page(name, "worldedit_gui_p")
\r
90 register_gui_chatcommand("worldedit_gui_volume", "Region Volume", "/volume")
\r
92 worldedit.register_gui_function("worldedit_gui_set", {
\r
93 name = "Set Nodes", privs = minetest.chatcommands["/set"].privs,
\r
94 get_formspec = function(name)
\r
95 local node = gui_nodename1[name] or "Cobblestone"
\r
96 local nodename = worldedit.normalize_nodename(node)
\r
97 return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_set") ..
\r
98 string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", minetest.formspec_escape(node)) ..
\r
99 "button[4,1.18;1.5,0.8;worldedit_gui_set_search;Search]" ..
\r
100 (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
\r
101 or "image[5.5,1.1;1,1;unknown_node.png]") ..
\r
102 "button_exit[0,2.5;3,0.8;worldedit_gui_set_submit;Set Nodes]"
\r
106 worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
\r
107 if fields.worldedit_gui_set_search then
\r
108 gui_nodename1[name] = tostring(fields.worldedit_gui_set_node)
\r
109 worldedit.show_page(name, "worldedit_gui_set")
\r
111 elseif fields.worldedit_gui_set_submit then
\r
112 gui_nodename1[name] = tostring(fields.worldedit_gui_set_node)
\r
113 worldedit.show_page(name, "worldedit_gui_set")
\r
114 minetest.chatcommands["/set"].func(name, gui_nodename1[name])
\r
120 worldedit.register_gui_function("worldedit_gui_replace", {
\r
121 name = "Replace Nodes", privs = minetest.chatcommands["/replace"].privs,
\r
122 get_formspec = function(name)
\r
123 local search = gui_nodename1[name] or "Cobblestone"
\r
124 local search_nodename = worldedit.normalize_nodename(search)
\r
125 local replace = gui_nodename2[name] or "Stone"
\r
126 local replace_nodename = worldedit.normalize_nodename(replace)
\r
127 return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_replace") ..
\r
128 string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search)) ..
\r
129 "button[4,1.18;1.5,0.8;worldedit_gui_replace_search_search;Search]" ..
\r
130 (search_nodename and string.format("item_image[5.5,1.1;1,1;%s]", search_nodename)
\r
131 or "image[5.5,1.1;1,1;unknown_node.png]") ..
\r
132 string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace)) ..
\r
133 "button[4,2.18;1.5,0.8;worldedit_gui_replace_replace_search;Search]" ..
\r
134 (replace_nodename and string.format("item_image[5.5,2.1;1,1;%s]", replace_nodename)
\r
135 or "image[5.5,2.1;1,1;unknown_node.png]") ..
\r
136 "button_exit[0,3.5;3,0.8;worldedit_gui_replace_submit;Replace Nodes]" ..
\r
137 "button_exit[3.5,3.5;3,0.8;worldedit_gui_replace_submit_inverse;Replace Inverse]"
\r
141 worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
\r
142 if fields.worldedit_gui_replace_search_search then
\r
143 gui_nodename1[name] = tostring(fields.worldedit_gui_replace_search)
\r
144 worldedit.show_page(name, "worldedit_gui_replace")
\r
146 elseif fields.worldedit_gui_replace_replace_search then
\r
147 gui_nodename2[name] = tostring(fields.worldedit_gui_replace_replace)
\r
148 worldedit.show_page(name, "worldedit_gui_replace")
\r
150 elseif fields.worldedit_gui_replace_submit or fields.worldedit_gui_replace_submit_inverse then
\r
151 gui_nodename1[name] = tostring(fields.worldedit_gui_replace_search)
\r
152 gui_nodename2[name] = tostring(fields.worldedit_gui_replace_replace)
\r
153 worldedit.show_page(name, "worldedit_gui_replace")
\r
154 if fields.worldedit_gui_replace_submit then
\r
155 minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))
\r
157 minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))
\r
164 worldedit.register_gui_function("worldedit_gui_sphere_dome", {
\r
165 name = "Sphere/Dome", privs = minetest.chatcommands["/sphere"].privs,
\r
166 get_formspec = function(name)
\r
167 local node = gui_nodename1[name] or "Cobblestone"
\r
168 local radius = gui_radius[name] or "5"
\r
169 local nodename = worldedit.normalize_nodename(node)
\r
170 return "size[6.5,5]" .. worldedit.get_formspec_header("worldedit_gui_sphere_dome") ..
\r
171 string.format("field[0.5,1.5;4,0.8;worldedit_gui_sphere_dome_node;Name;%s]", minetest.formspec_escape(node)) ..
\r
172 "button[4,1.18;1.5,0.8;worldedit_gui_sphere_dome_search;Search]" ..
\r
173 (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
\r
174 or "image[5.5,1.1;1,1;unknown_node.png]") ..
\r
175 string.format("field[0.5,2.5;4,0.8;worldedit_gui_sphere_dome_radius;Radius;%s]", minetest.formspec_escape(radius)) ..
\r
176 "button_exit[0,3.5;3,0.8;worldedit_gui_sphere_dome_submit_hollow;Hollow Sphere]" ..
\r
177 "button_exit[3.5,3.5;3,0.8;worldedit_gui_sphere_dome_submit_solid;Solid Sphere]" ..
\r
178 "button_exit[0,4.5;3,0.8;worldedit_gui_sphere_dome_submit_hollow_dome;Hollow Dome]" ..
\r
179 "button_exit[3.5,4.5;3,0.8;worldedit_gui_sphere_dome_submit_solid_dome;Solid Dome]"
\r
183 worldedit.register_gui_handler("worldedit_gui_sphere_dome", function(name, fields)
\r
184 if fields.worldedit_gui_sphere_dome_search then
\r
185 gui_nodename1[name] = tostring(fields.worldedit_gui_sphere_dome_node)
\r
186 worldedit.show_page(name, "worldedit_gui_sphere_dome")
\r
188 elseif fields.worldedit_gui_sphere_dome_submit_hollow or fields.worldedit_gui_sphere_dome_submit_solid
\r
189 or fields.worldedit_gui_sphere_dome_submit_hollow_dome or fields.worldedit_gui_sphere_dome_submit_solid_dome then
\r
190 gui_nodename1[name] = tostring(fields.worldedit_gui_sphere_dome_node)
\r
191 gui_radius[name] = tostring(fields.worldedit_gui_sphere_dome_radius)
\r
192 worldedit.show_page(name, "worldedit_gui_sphere_dome")
\r
193 if fields.worldedit_gui_sphere_dome_submit_hollow then
\r
194 minetest.chatcommands["/hollowsphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
\r
195 elseif fields.worldedit_gui_sphere_dome_submit_solid then
\r
196 minetest.chatcommands["/sphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
\r
197 elseif fields.worldedit_gui_sphere_dome_submit_hollow_dome then
\r
198 minetest.chatcommands["/hollowdome"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
\r
199 else --fields.worldedit_gui_sphere_dome_submit_solid_dome
\r
200 minetest.chatcommands["/dome"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
\r
207 worldedit.register_gui_function("worldedit_gui_cylinder", {
\r
208 name = "Cylinder", privs = minetest.chatcommands["/cylinder"].privs,
\r
209 get_formspec = function(name)
\r
210 local node = gui_nodename1[name] or "Cobblestone"
\r
211 local axis = gui_axis[name] or 4
\r
212 local length = gui_length[name] or "10"
\r
213 local radius = gui_radius[name] or "5"
\r
214 local nodename = worldedit.normalize_nodename(node)
\r
215 return "size[6.5,5]" .. worldedit.get_formspec_header("worldedit_gui_cylinder") ..
\r
216 string.format("field[0.5,1.5;4,0.8;worldedit_gui_cylinder_node;Name;%s]", minetest.formspec_escape(node)) ..
\r
217 "button[4,1.18;1.5,0.8;worldedit_gui_cylinder_search;Search]" ..
\r
218 (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
\r
219 or "image[5.5,1.1;1,1;unknown_node.png]") ..
\r
220 string.format("field[0.5,2.5;4,0.8;worldedit_gui_cylinder_length;Length;%s]", minetest.formspec_escape(length)) ..
\r
221 string.format("dropdown[4,2.18;2.5;worldedit_gui_cylinder_axis;X axis,Y axis,Z axis,Look direction;%d]", axis) ..
\r
222 string.format("field[0.5,3.5;4,0.8;worldedit_gui_cylinder_radius;Radius;%s]", minetest.formspec_escape(radius)) ..
\r
223 "button_exit[0,4.5;3,0.8;worldedit_gui_cylinder_submit_hollow;Hollow Cylinder]" ..
\r
224 "button_exit[3.5,4.5;3,0.8;worldedit_gui_cylinder_submit_solid;Solid Cylinder]"
\r
228 worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields)
\r
229 if fields.worldedit_gui_cylinder_search then
\r
230 gui_nodename1[name] = fields.worldedit_gui_cylinder_node
\r
231 worldedit.show_page(name, "worldedit_gui_cylinder")
\r
233 elseif fields.worldedit_gui_cylinder_submit_hollow or fields.worldedit_gui_cylinder_submit_solid then
\r
234 gui_nodename1[name] = tostring(fields.worldedit_gui_cylinder_node)
\r
235 gui_axis[name] = axis_indices[fields.worldedit_gui_cylinder_axis] or 4
\r
236 gui_length[name] = tostring(fields.worldedit_gui_cylinder_length)
\r
237 gui_radius[name] = tostring(fields.worldedit_gui_cylinder_radius)
\r
238 worldedit.show_page(name, "worldedit_gui_cylinder")
\r
239 if fields.worldedit_gui_cylinder_submit_hollow then
\r
240 minetest.chatcommands["/hollowcylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis[name]], gui_length[name], gui_radius[name], gui_nodename1[name]))
\r
241 else --fields.worldedit_gui_cylinder_submit_solid
\r
242 minetest.chatcommands["/cylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis[name]], gui_length[name], gui_radius[name], gui_nodename1[name]))
\r
249 worldedit.register_gui_function("worldedit_gui_copy_move", {
\r
250 name = "Copy/Move", privs = minetest.chatcommands["/move"].privs,
\r
251 get_formspec = function(name)
\r
252 local axis = gui_axis[name] or 4
\r
253 local amount = gui_length[name] or "10"
\r
254 return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_copy_move") ..
\r
255 string.format("field[0.5,1.5;4,0.8;worldedit_gui_copy_move_amount;Amount;%s]", minetest.formspec_escape(amount)) ..
\r
256 string.format("dropdown[4,1.18;2.5;worldedit_gui_copy_move_axis;X axis,Y axis,Z axis,Look direction;%d]", axis) ..
\r
257 "button_exit[0,2.5;3,0.8;worldedit_gui_copy_move_copy;Copy Region]" ..
\r
258 "button_exit[3.5,2.5;3,0.8;worldedit_gui_copy_move_move;Move Region]"
\r
262 worldedit.register_gui_handler("worldedit_gui_copy_move", function(name, fields)
\r
263 if fields.worldedit_gui_copy_move_copy or fields.worldedit_gui_copy_move_move then
\r
264 gui_axis[name] = axis_indices[fields.worldedit_gui_cylinder_axis] or 4
\r
265 gui_length[name] = tostring(fields.worldedit_gui_copy_move_amount)
\r
266 worldedit.show_page(name, "worldedit_gui_copy_move")
\r
267 if fields.worldedit_gui_copy_move_copy then
\r
268 minetest.chatcommands["/copy"].func(name, string.format("%s %s", axis_values[gui_axis[name]], gui_length[name]))
\r
269 else --fields.worldedit_gui_copy_move_move
\r
270 minetest.chatcommands["/move"].func(name, string.format("%s %s", axis_values[gui_axis[name]], gui_length[name]))
\r
277 worldedit.register_gui_function("worldedit_gui_formspec_tester", {
\r
278 name = "Formspec Tester",
\r
279 get_formspec = function(name)
\r
280 local value = gui_formspec[name] or ""
\r
281 return "size[8,6.5]" .. worldedit.get_formspec_header("worldedit_gui_formspec_tester") ..
\r
282 string.format("textarea[0.5,1;7.5,5.5;worldedit_gui_formspec_tester_value;Formspec Code;%s]", minetest.formspec_escape(value)) ..
\r
283 "button_exit[0,6;3,0.8;worldedit_gui_formspec_tester_show;Show Formspec]"
\r
287 worldedit.register_gui_handler("worldedit_gui_formspec_tester", function(name, fields)
\r
288 if fields.worldedit_gui_formspec_tester_show then
\r
289 gui_formspec[name] = fields.worldedit_gui_formspec_tester_value or ""
\r
290 worldedit.show_page(name, "worldedit_gui_formspec_tester")
\r
291 minetest.show_formspec(name, "worldedit:formspec_tester", gui_formspec[name])
\r