1 worldedit = worldedit or {}
\r
2 local minetest = minetest --local copy of global
\r
4 --modifies positions `pos1` and `pos2` so that each component of `pos1` is less than or equal to its corresponding conent of `pos2`, returning two new positions
\r
5 worldedit.sort_pos = function(pos1, pos2)
\r
6 pos1 = {x=pos1.x, y=pos1.y, z=pos1.z}
\r
7 pos2 = {x=pos2.x, y=pos2.y, z=pos2.z}
\r
8 if pos1.x > pos2.x then
\r
9 pos2.x, pos1.x = pos1.x, pos2.x
\r
11 if pos1.y > pos2.y then
\r
12 pos2.y, pos1.y = pos1.y, pos2.y
\r
14 if pos1.z > pos2.z then
\r
15 pos2.z, pos1.z = pos1.z, pos2.z
\r
20 --determines the volume of the region defined by positions `pos1` and `pos2`, returning the volume
\r
21 worldedit.volume = function(pos1, pos2)
\r
22 local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
\r
23 return (pos2.x - pos1.x + 1) * (pos2.y - pos1.y + 1) * (pos2.z - pos1.z + 1)
\r
26 minetest.register_node("worldedit:placeholder", {
\r
27 drawtype = "airlike",
\r
28 paramtype = "light",
\r
29 sunlight_propagates = true,
\r
31 groups = {not_in_creative_inventory=1},
\r
34 --hides all nodes in a region defined by positions `pos1` and `pos2` by non-destructively replacing them with invisible nodes, returning the number of nodes hidden
\r
35 worldedit.hide = function(pos1, pos2)
\r
36 local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
\r
37 local pos = {x=pos1.x, y=0, z=0}
\r
38 local placeholder = {name="worldedit:placeholder", param1=0, param2=0}
\r
39 local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
\r
40 while pos.x <= pos2.x do
\r
42 while pos.y <= pos2.y do
\r
44 while pos.z <= pos2.z do
\r
45 local node = get_node(pos)
\r
46 placeholder.param1, placeholder.param2 = node.param1, node.param2 --copy node's param1 and param2
\r
47 local data = get_meta(pos):to_table() --obtain metadata of original node
\r
48 add_node(pos, placeholder) --add placeholder node
\r
49 local meta = get_meta(pos) --obtain placeholder meta
\r
50 meta:from_table(data) --set placeholder metadata to the original node's metadata
\r
51 meta:set_string("worldedit_placeholder", node.name) --add the node's name
\r
58 return worldedit.volume(pos1, pos2)
\r
61 --suppresses all instances of `nodename` in a region defined by positions `pos1` and `pos2` by non-destructively replacing them with invisible nodes, returning the number of nodes suppressed
\r
62 worldedit.suppress = function(pos1, pos2, nodename)
\r
63 local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
\r
64 local placeholder = {name="worldedit:placeholder", param1=0, param2=0}
\r
65 local nodes = minetest.find_nodes_in_area(pos1, pos2, nodename)
\r
66 local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
\r
67 for _, pos in ipairs(nodes) do
\r
68 local node = get_node(pos)
\r
69 placeholder.param1, placeholder.param2 = node.param1, node.param2 --copy node's param1 and param2
\r
70 local data = get_meta(pos):to_table() --obtain metadata of original node
\r
71 add_node(pos, placeholder) --add placeholder node
\r
72 local meta = get_meta(pos) --obtain placeholder meta
\r
73 meta:from_table(data) --set placeholder metadata to the original node's metadata
\r
74 meta:set_string("worldedit_placeholder", nodename) --add the node's name
\r
79 --highlights all instances of `nodename` in a region defined by positions `pos1` and `pos2` by non-destructively hiding all other nodes, returning the number of nodes found
\r
80 worldedit.highlight = function(pos1, pos2, nodename) --wip: speed this up with voxmanip get_data
\r
81 local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
\r
82 local pos = {x=pos1.x, y=0, z=0}
\r
83 local placeholder = {name="worldedit:placeholder", param1=0, param2=0}
\r
84 local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
\r
86 while pos.x <= pos2.x do
\r
88 while pos.y <= pos2.y do
\r
90 while pos.z <= pos2.z do
\r
91 local node = get_node(pos)
\r
92 if node.name == nodename then --node found
\r
94 else --hide other nodes
\r
95 placeholder.param1, placeholder.param2 = node.param1, node.param2 --copy node's param1 and param2
\r
96 local data = get_meta(pos):to_table() --obtain metadata of original node
\r
97 add_node(pos, placeholder) --add placeholder node
\r
98 local meta = get_meta(pos) --obtain placeholder meta
\r
99 meta:from_table(data) --set placeholder metadata to the original node's metadata
\r
100 meta:set_string("worldedit_placeholder", node.name) --add the node's name
\r
111 --restores all nodes hidden with WorldEdit functions in a region defined by positions `pos1` and `pos2`, returning the number of nodes restored
\r
112 worldedit.restore = function(pos1, pos2)
\r
113 local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
\r
114 local node = {name="", param1=0, param2=0}
\r
115 local nodes = minetest.find_nodes_in_area(pos1, pos2, "worldedit:placeholder")
\r
116 local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
\r
117 for _, pos in ipairs(nodes) do
\r
118 local currentnode = get_node(pos)
\r
119 node.param1, node.param2 = currentnode.param1, currentnode.param2 --copy node's param1 and param2
\r
120 local data = get_meta(pos):to_table() --obtain node metadata
\r
121 node.name = data.fields.worldedit_placeholder --set node name
\r
122 data.fields.worldedit_placeholder = nil --delete old nodename
\r
123 add_node(pos, placeholder) --add original node
\r
124 get_meta(pos):from_table(data) --set original node metadata
\r