2 dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
4 minetest=$dir/../bin/minetest
5 testspath=$dir/../tests
6 conf_client1=$testspath/client1.conf
7 conf_server=$testspath/server.conf
8 worldpath=$testspath/world
12 while [ $n -gt 0 ]; do
13 [ -f "$1" ] && return 0
17 echo "Waiting for ${1##*/} timed out"
23 gdb -q -ex 'set confirm off' -ex 'r' -ex 'bt' -ex 'quit' --args "$@"
26 [ -e $minetest ] || { echo "executable $minetest missing"; exit 1; }
29 mkdir -p $worldpath/worldmods/test
31 printf '%s\n' >$testspath/client1.conf \
32 video_driver=null name=client1 viewing_range=10 \
33 enable_{sound,minimap,shaders}=false
35 printf '%s\n' >$testspath/server.conf \
36 max_block_send_distance=1
38 cat >$worldpath/worldmods/test/init.lua <<"LUA"
39 core.after(0, function()
40 io.close(io.open(core.get_worldpath() .. "/startup", "w"))
42 core.register_on_joinplayer(function(player)
43 io.close(io.open(core.get_worldpath() .. "/player_joined", "w"))
44 core.request_shutdown("", false, 2)
48 echo "Starting server"
49 gdbrun $minetest --server --config $conf_server --world $worldpath --gameid $gameid 2>&1 | sed -u 's/^/(server) /' &
50 waitfor $worldpath/startup
52 echo "Starting client"
53 gdbrun $minetest --config $conf_client1 --go --address 127.0.0.1 2>&1 | sed -u 's/^/(client) /' &
54 waitfor $worldpath/player_joined
56 echo "Waiting for client and server to exit"