2 dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
4 minetest=$dir/../bin/minetest
5 testspath=$dir/../tests
6 conf_client1=$testspath/client1.conf
7 conf_server=$testspath/server.conf
8 worldpath=$testspath/world
12 while [ $n -gt 0 ]; do
13 [ -f "$1" ] && return 0
17 echo "Waiting for ${1##*/} timed out"
23 gdb -q -batch -ex 'set confirm off' -ex 'r' -ex 'bt' --args "$@"
26 [ -e $minetest ] || { echo "executable $minetest missing"; exit 1; }
29 mkdir -p $worldpath/worldmods/test
31 printf '%s\n' >$testspath/client1.conf \
32 video_driver=null name=client1 viewing_range=10 \
33 enable_{sound,minimap,shaders}=false
35 printf '%s\n' >$testspath/server.conf \
36 max_block_send_distance=1 devtest_unittests_autostart=true
38 cat >$worldpath/worldmods/test/init.lua <<"LUA"
39 core.after(0, function()
40 io.close(io.open(core.get_worldpath() .. "/startup", "w"))
42 local function callback(test_ok)
44 io.close(io.open(core.get_worldpath() .. "/test_failure", "w"))
46 io.close(io.open(core.get_worldpath() .. "/done", "w"))
47 core.request_shutdown("", false, 2)
49 if core.settings:get_bool("devtest_unittests_autostart") then
50 unittests.on_finished = callback
52 core.register_on_joinplayer(function() callback(true) end)
55 printf '%s\n' >$worldpath/worldmods/test/mod.conf \
56 name=test optional_depends=unittests
58 echo "Starting server"
59 gdbrun $minetest --server --config $conf_server --world $worldpath --gameid $gameid 2>&1 | sed -u 's/^/(server) /' &
60 waitfor $worldpath/startup
62 echo "Starting client"
63 gdbrun $minetest --config $conf_client1 --go --address 127.0.0.1 2>&1 | sed -u 's/^/(client) /' &
64 waitfor $worldpath/done
66 echo "Waiting for client and server to exit"
69 if [ -f $worldpath/test_failure ]; then
70 echo "There were test failures."