1 #![feature(alloc, allocator_api)]
5 use alloc::alloc::Global;
10 let x = Global.alloc(Layout::from_size_align_unchecked(1, 1));
11 let _y = Global.realloc(x, Layout::from_size_align_unchecked(1, 1), 1);
12 let _z = *(x as *mut u8); //~ ERROR constant evaluation error [E0080]
13 //~^ NOTE dangling pointer was dereferenced