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[plan9front.git] / sys / src / libgeometry / qball.c
1 /*
2  * Ken Shoemake's Quaternion rotation controller
3  */
4 #include <u.h>
5 #include <libc.h>
6 #include <draw.h>
7 #include <stdio.h>
8 #include <event.h>
9 #include <geometry.h>
10 #define BORDER  4
11 static Point ctlcen;            /* center of qball */
12 static int ctlrad;              /* radius of qball */
13 static Quaternion *axis;        /* constraint plane orientation, 0 if none */
14 /*
15  * Convert a mouse point into a unit quaternion, flattening if
16  * constrained to a particular plane.
17  */
18 static Quaternion mouseq(Point p){
19         double qx=(double)(p.x-ctlcen.x)/ctlrad;
20         double qy=(double)(p.y-ctlcen.y)/ctlrad;
21         double rsq=qx*qx+qy*qy;
22         double l;
23         Quaternion q;
24         if(rsq>1){
25                 rsq=sqrt(rsq);
26                 q.r=0.;
27                 q.i=qx/rsq;
28                 q.j=qy/rsq;
29                 q.k=0.;
30         }
31         else{
32                 q.r=0.;
33                 q.i=qx;
34                 q.j=qy;
35                 q.k=sqrt(1.-rsq);
36         }
37         if(axis){
38                 l=q.i*axis->i+q.j*axis->j+q.k*axis->k;
39                 q.i-=l*axis->i;
40                 q.j-=l*axis->j;
41                 q.k-=l*axis->k;
42                 l=sqrt(q.i*q.i+q.j*q.j+q.k*q.k);
43                 if(l!=0.){
44                         q.i/=l;
45                         q.j/=l;
46                         q.k/=l;
47                 }
48         }
49         return q;
50 }
51 void qball(Rectangle r, Mouse *m, Quaternion *result, void (*redraw)(void), Quaternion *ap){
52         Quaternion q, down;
53         Point rad;
54         axis=ap;
55         ctlcen=divpt(addpt(r.min, r.max), 2);
56         rad=divpt(subpt(r.max, r.min), 2);
57         ctlrad=(rad.x<rad.y?rad.x:rad.y)-BORDER;
58         down=qinv(mouseq(m->xy));
59         q=*result;
60         for(;;){
61                 *m=emouse();
62                 if(!m->buttons) break;
63                 *result=qmul(q, qmul(down, mouseq(m->xy)));
64                 (*redraw)();
65         }
66 }