1 /* code from mark huckvale: http://www.phon.ucl.ac.uk/home/mark/sudoku/ */
10 char *imgdir = "/sys/games/lib/sudoku/images";
11 char *lvldir = "/sys/games/lib/sudoku/boards"; /* level library dir */
13 int selected; /* which digit do we have selected? */
15 Image *background; /* DPaleyellow */
16 Image *backselect; /* DPalebluegreen */
17 Image *blink; /* DDarkyellow */
18 Image *brdr; /* 0x55555555 */
19 Image *fixed; /* DBlue */
20 Image *wrong; /* DRed */
21 Image *dig[10]; /* digit masks */
54 readlevels(char *leveldir)
58 if((fd = open(leveldir, OREAD)) < 0)
61 n = dirreadall(fd, &dir);
71 numlevels = readlevels(lvldir);
73 if(numlevels > 0 && i < numlevels)
80 convert(Cell *brd, int *board)
84 for(i = 0; i < Psize; i++) {
85 brd[i].digit = board[i] & Digit;
86 if(brd[i].digit < 0 || brd[i].digit > 9)
88 brd[i].solve = (board[i] & Solve) >> 4;
89 brd[i].locked = board[i] & MLock;
91 memcpy(obrd, brd, Psize * sizeof(Cell));
95 eallocimage(Rectangle r, int repl, uint color)
99 tmp = allocimage(display, r, screen->chan, repl, color);
101 sysfatal("cannot allocate buffer image: %r");
107 eloadfile(char *path)
112 fd = open(path, OREAD);
114 fprint(2, "cannot open image file %s: %r\n", path);
117 img = readimage(display, fd, 0);
119 sysfatal("cannot load image: %r");
127 clearboard(Cell *board)
131 for(i = 0; i < Psize; i++) {
139 solveboard(Cell *board)
143 for(i = 0; i < Psize; i++) {
144 board[i].digit = board[i].solve;
150 checkpossible(Cell *board, int x, int y, int num)
154 for(i = 0; i < Brdsize; i++) {
155 if(board[i*Brdsize + y].digit == num && i != x)
157 if(board[x*Brdsize + i].digit == num && i != y)
161 for(i = x - (x%3); i < x - (x%3) + 3; i++)
162 for(j = y - (y%3); j < y - (y%3) + 3; j++)
163 if((i != x && j != y) && board[i*Brdsize + j].digit == num)
174 fd = open("/dev/wctl", OWRITE);
176 fprint(fd, "resize -dx %d -dy %d", Maxx, Maxy);
183 drawcell(int x, int y, int num, Image *col)
185 Rectangle r = Rect(x*Square, y*Square, (x+1)*Square, (y+1)*Square);
187 if(num < 0 || num > 9)
190 r = insetrect(r, Border);
191 r = rectaddpt(r, Pt(0, Square));
192 r.max = addpt(r.max, Pt(2, 2));
194 draw(screen, rectaddpt(r, screen->r.min), col, dig[num], ZP);
202 for(i = 0; i < Psize; i++) {
203 drawcell(i / Brdsize, i % Brdsize, brd[i].digit, brd[i].locked ? fixed : display->black);
208 drawchecked(Cell *brd)
212 for(i = 0; i < Psize; i++) {
214 drawcell(i / Brdsize, i % Brdsize, brd[i].digit, fixed);
216 drawcell(i / Brdsize, i % Brdsize, brd[i].digit,
217 checkpossible(brd, i / Brdsize, i % Brdsize, brd[i].digit) ? display->black : wrong);
227 draw(screen, screen->r, brdr, nil, ZP);
228 draw(screen, insetrect(screen->r, Border), background, nil, ZP);
229 for(i = 0; i < Brdsize; i++) {
230 l1 = addpt(screen->r.min, Pt(i*Square, Square));
231 l2 = addpt(screen->r.min, Pt(i*Square, Maxy));
232 line(screen, l1, l2, Endsquare, Endsquare, (i%3) == 0 ? Thickline : Line, brdr, ZP);
233 l1 = addpt(screen->r.min, Pt(0, (i+1)*Square));
234 l2 = addpt(screen->r.min, Pt(Maxx, (i+1)*Square));
235 line(screen, l1, l2, Endsquare, Endsquare, (i%3) == 0 ? Thickline : Line, brdr, ZP);
237 for(i = 1; i < 10; i++) {
238 drawbar(i, (selected == i) ? 1 : 0);
241 flushimage(display, 1);
246 drawbar(int digit, int selected)
248 Rectangle r = Rect((digit - 1)*Square, 0, digit*Square, Square);
250 if(digit < 1 || digit > 9)
253 r = insetrect(r, Border);
254 r.max = addpt(r.max, Pt(2, 2));
255 draw(screen, rectaddpt(r, screen->r.min), selected ? backselect : background, nil, ZP);
256 draw(screen, rectaddpt(r, screen->r.min), display->black, dig[digit-1], ZP);
266 if(new && getwindow(display, Refnone) < 0)
267 sysfatal("can't reattach to window");
269 if(background == nil)
270 background = eallocimage(Rect(0, 0, 1, 1), 1, DPaleyellow);
271 if(backselect == nil)
272 backselect = eallocimage(Rect(0, 0, 1, 1), 1, DPalebluegreen);
274 blink = eallocimage(Rect(0, 0, 1, 1), 1, DDarkyellow);
276 brdr = eallocimage(Rect(0, 0, 1, 1), 1, 0x55555555);
278 fixed = eallocimage(Rect(0, 0, 1, 1), 1, DBlue);
280 wrong = eallocimage(Rect(0, 0, 1, 1), 1, DRed);
282 for(i = 0; i < 9; i++) {
283 snprint(path, 256, "%s/%d.bit", imgdir, i+1);
284 dig[i] = eloadfile(path);
288 p = Pt(Dx(screen->r), Dy(screen->r));
289 if(!new || !eqpt(p, Pt(Maxx - 8, Maxy - 8)))
296 main(int argc, char *argv[])
301 int last1 = 0; /* was the button clicked last time? */
305 if(initdraw(nil, nil, "sudoku") < 0)
306 sysfatal("initdraw failed: %r");
308 einit(Emouse|Ekeyboard);
314 srand(time(0)*getpid());
326 p = subpt(m.xy, screen->r.min);
327 if(ptinrect(p, Rect(0, 0, Maxx, Square+Border))) {
328 if(p.x/Square == selected - 1) {
329 drawbar(selected, 0);
332 selected = p.x/Square + 1;
335 Point lp = divpt(p, Square);
338 if(brd[lp.x * Brdsize + lp.y].locked)
342 brd[lp.x * Brdsize + lp.y].digit = selected - 1;
344 brd[lp.x * Brdsize + lp.y].digit = -1;
356 /* levels start from 1 */
357 lmenu.lasthit = curlevel;
358 l = emenuhit(2, &m, &lmenu);
361 str = smprint("%s/%s", lvldir, (dir+curlevel)->name);
362 if(loadlevel(str, brd) < 0)
364 memcpy(obrd, brd, Psize * sizeof(Cell));
370 switch(emenuhit(3, &m, &menu)) {
384 memcpy(brd, obrd, Psize * sizeof(Cell));
392 if(loadgame(brd) < 0) {
395 memcpy(obrd, brd, Psize * sizeof(Cell));
401 case 7: /* offline */
402 fprettyprintbrd(brd);