6 int N = 20, refresh = 0;
15 #define mini(a,b) (((a)<(b))?(a):(b))
17 typedef struct Particle Particle;
56 int j, grid = sqrt(N)+0.5;
58 draw(screen, screen->r, display->white, 0, ZP);
61 p->x = 2*(j%grid)+frand()/2;
62 p->y = 2*(j/grid)+frand()/2;
63 p->vx = 1.*v0*frand();
64 p->vy = 1.*v0*frand();
65 p->prevx = p->x - p->vx * dt;
66 p->prevy = p->y - p->vy * dt;
67 p->col = allocimage(display, Rect(0,0,1,1), screen->chan, 1, colors[rand()%(sizeof(colors)/sizeof(int))]);
68 if(!p->col) sysfatal("allocimage");
75 print("USAGE: mole options\n");
76 print(" -N number of particles [20]\n");
77 print(" -x left boundary [-40]\n");
78 print(" -X right boundary [40]\n");
79 print(" -y top boundary [-40]\n");
80 print(" -Y bottom boundary [40]\n");
81 print(" -t time step [0.01]\n");
82 print(" -v maximum start velocity [0.1]\n");
83 print(" -F clear every <n> frames (0:off) [0]\n");
88 main(int argc, char** argv)
92 double dx, dx1, dx2, dy, dy1, dy2, R, F;
95 #define FARG(c, v) case c: if(!(f=ARGF())) usage(); v = atof(f); break;
97 case 'N': if(!(f=ARGF())) usage(); N = atoi(f); break;
98 case 'F': if(!(f=ARGF())) usage(); refresh = atoi(f); break;
108 A = calloc(sizeof(Particle), N);
109 B = calloc(sizeof(Particle), N);
113 initdraw(0, 0, "Molecular Dynamics");
114 einit(Emouse | Ekeyboard);
119 if(refresh && ((++i)%refresh)==0) draw(screen, screen->r, display->white, 0, ZP);
120 memset(cur, 0, sizeof(Particle) * N);
121 for(p=prev;p<prev+N;p++) {
122 for(q=prev;q<p;q++) {
123 dx1 = fabs(p->x - q->x);
124 dx2 = xmax - xmin - dx1;
126 dy1 = fabs(p->y - q->y);
127 dy2 = ymax - ymin - dy1;
132 double R2, R4, R6, R12;
138 if(p->x < q->x) dx = -dx;
139 if(p->y < q->y) dy = -dy;
140 if(dx1 > dx2) dx = -dx;
141 if(dy1 > dy2) dy = -dy;
144 (p-prev+cur)->ax += dx;
145 (p-prev+cur)->ay += dy;
146 (q-prev+cur)->ax -= dx;
147 (q-prev+cur)->ay -= dy;
154 q->x = 2*p->x - p->prevx + q->ax * dt*dt;
155 q->y = 2*p->y - p->prevy + q->ay * dt*dt;
156 q->vx = (q->x - p->prevx) / (2*dt);
157 q->vy = (q->y - p->prevy) / (2*dt);
160 if(q->x > xmax) {q->x -= xmax - xmin; q->prevx -= xmax - xmin;}
161 if(q->x < xmin) {q->x += xmax - xmin; q->prevx += xmax - xmin;}
162 if(q->y > ymax) {q->y -= ymax - ymin; q->prevy -= ymax - ymin;}
163 if(q->y < ymin) {q->y += ymax - ymin; q->prevy += ymax - ymin;}
165 x = (screen->r.max.x - screen->r.min.x) * (q->x - xmin) / (xmax - xmin) + screen->r.min.x;
166 y = (screen->r.max.y - screen->r.min.y) * (q->y - ymin) / (ymax - ymin) + screen->r.min.y;
167 draw(screen, Rect(x, y, x+1, y+1), p->col, 0, ZP);
170 Particle* tmp = prev;
173 flushimage(display, 1);
178 case 'q': exits(0); break;
179 case 'r': reset(); break;
180 case 'f': draw(screen, screen->r, display->white, 0, ZP); break;
189 if(new) getwindow(display, Refnone);