1 // Emacs style mode select -*- C++ -*-
2 //-----------------------------------------------------------------------------
6 // Copyright (C) 1993-1996 by id Software, Inc.
8 // This source is available for distribution and/or modification
9 // only under the terms of the DOOM Source Code License as
10 // published by id Software. All rights reserved.
12 // The source is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
18 // System specific interface stuff.
20 //-----------------------------------------------------------------------------
32 // The data sampled per tick (single player)
33 // and transmitted to other peers (multiplayer).
34 // Mainly movements/button commands per game tick,
35 // plus a checksum for internal state consistency.
38 char forwardmove; // *2048 for move
39 char sidemove; // *2048 for move
40 short angleturn; // <<16 for angle delta
41 short consistancy; // checks for net game
51 //-----------------------------------------------------------------------------
55 //-----------------------------------------------------------------------------