1 use core::ops::{AddAssign, Deref, DerefMut, Shl, Sub};
3 use lazy_static::lazy_static;
5 use volatile::Volatile;
8 #[derive(Debug, Clone, Copy, PartialEq, Eq)]
29 #[derive(Debug, Clone, Copy, PartialEq, Eq)]
31 pub struct ColorCode(u8);
34 pub fn new(foreground: Color, background: Color) -> ColorCode {
35 ColorCode((background as u8).shl(4) | (foreground as u8))
39 #[derive(Debug, Clone, Copy, PartialEq, Eq)]
43 color_code: ColorCode,
46 impl Deref for ScreenChar {
47 type Target = ScreenChar;
49 fn deref(&self) -> &Self::Target {
54 impl DerefMut for ScreenChar {
55 fn deref_mut(&mut self) -> &mut Self::Target {
60 const BUFFER_WIDTH: usize = 80;
61 const BUFFER_HEIGHT: usize = 25;
65 chars: [[Volatile<ScreenChar>; BUFFER_WIDTH]; BUFFER_HEIGHT],
70 column_position: usize,
71 color_code: ColorCode,
72 buffer: &'static mut Buffer,
77 pub fn write_byte(&mut self, byte: u8) {
79 b'\n' => self.new_line(),
81 if self.column_position >= BUFFER_WIDTH {
85 let row = self.row_position;
86 let col = self.column_position;
88 let color_code = self.color_code;
89 self.buffer.chars[row][col].write(ScreenChar {
90 ascii_character: byte,
94 self.column_position.add_assign(1);
100 pub fn write_string(&mut self, s: &str) {
101 for byte in s.bytes() {
103 // Printable ASCII character or \n
104 0x20..=0x7e | b'\n' => self.write_byte(byte),
105 // Not printable, write error char instead
106 _ => self.write_byte(0xfe),
112 fn new_line(&mut self) {
113 if self.row_position >= BUFFER_HEIGHT {
114 for row in 1..BUFFER_HEIGHT {
115 for col in 0..BUFFER_WIDTH {
116 let character = self.buffer.chars[row][col].read();
117 self.buffer.chars[row.sub(1)][col].write(character);
121 self.clear_row(BUFFER_HEIGHT.sub(1));
124 self.row_position.add_assign(1);
125 self.column_position = 0;
128 fn clear_row(&mut self, row: usize) {
129 let blank = ScreenChar {
130 ascii_character: b' ',
131 color_code: self.color_code,
134 for col in 0..BUFFER_WIDTH {
135 self.buffer.chars[row][col].write(blank);
141 pub static ref WRITER: Mutex<Writer> = Mutex::new(Writer {
144 color_code: ColorCode::new(Color::LightGray, Color::Black),
145 buffer: unsafe { &mut *(0xb8000 as *mut Buffer) },