3 Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "util/numeric.h"
23 #include "exceptions.h"
30 class TestNodeResolver : public TestBase {
32 TestNodeResolver() { TestManager::registerTestModule(this); }
33 const char *getName() { return "TestNodeResolver"; }
35 void runTests(IGameDef *gamedef);
37 void testNodeResolving(NodeDefManager *ndef);
38 void testPendingResolveCancellation(NodeDefManager *ndef);
39 void testDirectResolveMethod(NodeDefManager *ndef);
40 void testNoneResolveMethod(NodeDefManager *ndef);
43 static TestNodeResolver g_test_instance;
45 void TestNodeResolver::runTests(IGameDef *gamedef)
47 NodeDefManager *ndef =
48 (NodeDefManager *)gamedef->getNodeDefManager();
50 ndef->resetNodeResolveState();
51 TEST(testNodeResolving, ndef);
53 ndef->resetNodeResolveState();
54 TEST(testPendingResolveCancellation, ndef);
57 class Foobar : public NodeResolver {
59 void resolveNodeNames();
61 content_t test_nr_node1;
62 content_t test_nr_node2;
63 content_t test_nr_node3;
64 content_t test_nr_node4;
65 content_t test_nr_node5;
66 std::vector<content_t> test_nr_list;
67 std::vector<content_t> test_nr_list_group;
68 std::vector<content_t> test_nr_list_required;
69 std::vector<content_t> test_nr_list_empty;
72 class Foobaz : public NodeResolver {
74 void resolveNodeNames();
76 content_t test_content1;
77 content_t test_content2;
80 ////////////////////////////////////////////////////////////////////////////////
82 void Foobar::resolveNodeNames()
84 UASSERT(getIdFromNrBacklog(&test_nr_node1, "", CONTENT_IGNORE) == true);
85 UASSERT(getIdsFromNrBacklog(&test_nr_list) == true);
86 UASSERT(getIdsFromNrBacklog(&test_nr_list_group) == true);
87 UASSERT(getIdsFromNrBacklog(&test_nr_list_required,
88 true, CONTENT_AIR) == false);
89 UASSERT(getIdsFromNrBacklog(&test_nr_list_empty) == true);
91 UASSERT(getIdFromNrBacklog(&test_nr_node2, "", CONTENT_IGNORE) == true);
92 UASSERT(getIdFromNrBacklog(&test_nr_node3,
93 "default:brick", CONTENT_IGNORE) == true);
94 UASSERT(getIdFromNrBacklog(&test_nr_node4,
95 "default:gobbledygook", CONTENT_AIR) == false);
96 UASSERT(getIdFromNrBacklog(&test_nr_node5, "", CONTENT_IGNORE) == false);
100 void Foobaz::resolveNodeNames()
102 UASSERT(getIdFromNrBacklog(&test_content1, "", CONTENT_IGNORE) == true);
103 UASSERT(getIdFromNrBacklog(&test_content2, "", CONTENT_IGNORE) == false);
107 void TestNodeResolver::testNodeResolving(NodeDefManager *ndef)
112 foobar.m_nodenames.emplace_back("default:torch");
114 foobar.m_nodenames.emplace_back("default:dirt_with_grass");
115 foobar.m_nodenames.emplace_back("default:water");
116 foobar.m_nodenames.emplace_back("default:abloobloobloo");
117 foobar.m_nodenames.emplace_back("default:stone");
118 foobar.m_nodenames.emplace_back("default:shmegoldorf");
119 foobar.m_nnlistsizes.push_back(5);
121 foobar.m_nodenames.emplace_back("group:liquids");
122 foobar.m_nnlistsizes.push_back(1);
124 foobar.m_nodenames.emplace_back("default:warf");
125 foobar.m_nodenames.emplace_back("default:stone");
126 foobar.m_nodenames.emplace_back("default:bloop");
127 foobar.m_nnlistsizes.push_back(3);
129 foobar.m_nnlistsizes.push_back(0);
131 foobar.m_nodenames.emplace_back("default:brick");
132 foobar.m_nodenames.emplace_back("default:desert_stone");
133 foobar.m_nodenames.emplace_back("default:shnitzle");
135 ndef->pendNodeResolve(&foobar);
136 UASSERT(foobar.m_ndef == ndef);
138 ndef->setNodeRegistrationStatus(true);
139 ndef->runNodeResolveCallbacks();
141 // Check that we read single nodes successfully
142 UASSERTEQ(content_t, foobar.test_nr_node1, t_CONTENT_TORCH);
143 UASSERTEQ(content_t, foobar.test_nr_node2, t_CONTENT_BRICK);
144 UASSERTEQ(content_t, foobar.test_nr_node3, t_CONTENT_BRICK);
145 UASSERTEQ(content_t, foobar.test_nr_node4, CONTENT_AIR);
146 UASSERTEQ(content_t, foobar.test_nr_node5, CONTENT_IGNORE);
148 // Check that we read all the regular list items
149 static const content_t expected_test_nr_list[] = {
154 UASSERTEQ(size_t, foobar.test_nr_list.size(), 3);
155 for (i = 0; i != foobar.test_nr_list.size(); i++)
156 UASSERTEQ(content_t, foobar.test_nr_list[i], expected_test_nr_list[i]);
158 // Check that we read all the list items that were from a group entry
159 static const content_t expected_test_nr_list_group[] = {
163 UASSERTEQ(size_t, foobar.test_nr_list_group.size(), 2);
164 for (i = 0; i != foobar.test_nr_list_group.size(); i++) {
165 UASSERT(CONTAINS(foobar.test_nr_list_group,
166 expected_test_nr_list_group[i]));
169 // Check that we read all the items we're able to in a required list
170 static const content_t expected_test_nr_list_required[] = {
175 UASSERTEQ(size_t, foobar.test_nr_list_required.size(), 3);
176 for (i = 0; i != foobar.test_nr_list_required.size(); i++)
177 UASSERTEQ(content_t, foobar.test_nr_list_required[i],
178 expected_test_nr_list_required[i]);
180 // Check that the edge case of 0 is successful
181 UASSERTEQ(size_t, foobar.test_nr_list_empty.size(), 0);
185 void TestNodeResolver::testPendingResolveCancellation(NodeDefManager *ndef)
188 foobaz1.test_content1 = 1234;
189 foobaz1.test_content2 = 5678;
190 foobaz1.m_nodenames.emplace_back("default:dirt_with_grass");
191 foobaz1.m_nodenames.emplace_back("default:abloobloobloo");
192 ndef->pendNodeResolve(&foobaz1);
195 foobaz2.test_content1 = 1234;
196 foobaz2.test_content2 = 5678;
197 foobaz2.m_nodenames.emplace_back("default:dirt_with_grass");
198 foobaz2.m_nodenames.emplace_back("default:abloobloobloo");
199 ndef->pendNodeResolve(&foobaz2);
201 ndef->cancelNodeResolveCallback(&foobaz1);
203 ndef->setNodeRegistrationStatus(true);
204 ndef->runNodeResolveCallbacks();
206 UASSERT(foobaz1.test_content1 == 1234);
207 UASSERT(foobaz1.test_content2 == 5678);
208 UASSERT(foobaz2.test_content1 == t_CONTENT_GRASS);
209 UASSERT(foobaz2.test_content2 == CONTENT_IGNORE);